wasm-micro-runtime/doc/source_debugging_interpreter.md

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# WAMR source debugging (interpreter)
References:
- [Blog: WAMR source debugging basic](https://bytecodealliance.github.io/wamr.dev/blog/wamr-source-debugging-basic/)
- [Blog: Debugging wasm with VSCode](https://bytecodealliance.github.io/wamr.dev/blog/debugging-wasm-with-vscode/)
WAMR supports source level debugging based on DWARF (normally used in C/C++/Rust), source map (normally used in AssemblyScript) is not supported.
**The lldb's ability to debug wasm application is based on the patch [Add class WasmProcess for WebAssembly debugging](https://reviews.llvm.org/D78801). Thanks very much to the author @paolosev for such a great work!**
## Debugging with interpreter
1. Install dependent libraries
``` bash
apt update && apt install cmake make g++ libxml2-dev -y
```
2. Build iwasm with source debugging feature
``` bash
cd ${WAMR_ROOT}/product-mini/platforms/linux
mkdir build && cd build
cmake .. -DWAMR_BUILD_DEBUG_INTERP=1
make
```
> Note: On MacOS M1 environment, pass the additional `-DWAMR_DISABLE_HW_BOUND_CHECK=1` cmake configuration.
3. Execute iwasm with debug engine enabled
``` bash
iwasm -g=127.0.0.1:1234 test.wasm
# Use port = 0 to allow a random assigned debug port
```
4. Build customized lldb
``` bash
git clone --branch release/13.x --depth=1 https://github.com/llvm/llvm-project
cd llvm-project
git apply ${WAMR_ROOT}/build-scripts/lldb_wasm.patch
mkdir build-lldb
cmake -S ./llvm -B build-lldb \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_PROJECTS="clang;lldb" \
-DLLVM_TARGETS_TO_BUILD:STRING="X86;WebAssembly" \
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DLLVM_BUILD_BENCHMARKS:BOOL=OFF \
-DLLVM_BUILD_DOCS:BOOL=OFF -DLLVM_BUILD_EXAMPLES:BOOL=OFF \
-DLLVM_BUILD_LLVM_DYLIB:BOOL=OFF -DLLVM_BUILD_TESTS:BOOL=OFF \
-DLLVM_ENABLE_BINDINGS:BOOL=OFF -DLLVM_INCLUDE_BENCHMARKS:BOOL=OFF \
-DLLVM_INCLUDE_DOCS:BOOL=OFF -DLLVM_INCLUDE_EXAMPLES:BOOL=OFF \
-DLLVM_INCLUDE_TESTS:BOOL=OFF -DLLVM_ENABLE_LIBXML2:BOOL=ON
cmake --build build-lldb --target lldb --parallel $(nproc)
# The lldb is generated under build-lldb/bin/lldb
```
> Note: If using `CommandLineTools` on MacOS, make sure only one SDK is present in `/Library/Developer/CommandLineTools/SDKs`.
> You can download pre-built `wamr-lldb` binaries from [here](https://github.com/bytecodealliance/wasm-micro-runtime/releases).
5. Launch customized lldb and connect to iwasm
``` bash
lldb
(lldb) process connect -p wasm connect://127.0.0.1:1234
```
Then you can use lldb commands to debug your applications. Please refer to [lldb document](https://lldb.llvm.org/use/tutorial.html) for command usage.
## Enable debugging in embedders (for interpreter)
There are three steps to enable debugging in embedders
1. Set the debug parameters when initializing the runtime environment:
``` c
RuntimeInitArgs init_args;
memset(&init_args, 0, sizeof(RuntimeInitArgs));
/* ... */
strcpy(init_args.ip_addr, "127.0.0.1");
init_args.instance_port = 1234;
/*
* Or set port to 0 to use a port assigned by os
* init_args.instance_port = 0;
*/
if (!wasm_runtime_full_init(&init_args)) {
return false;
}
```
2. Use `wasm_runtime_start_debug_instance` to create the debug instance:
``` c
/*
initialization, loading and instantiating
...
*/
exec_env = wasm_runtime_create_exec_env(module_inst, stack_size);
uint32_t debug_port = wasm_runtime_start_debug_instance(exec_env);
```
3. Enable source debugging features during building
You can use `-DWAMR_BUILD_DEBUG_INTERP=1` during cmake configuration
Or you can set it directly in `cmake` files:
``` cmake
set (WAMR_BUILD_DEBUG_INTERP 1)
```
### Attentions
- Debugging `multi-thread wasm module` is not supported, if your wasm module use pthread APIs (see [pthread_library.md](./pthread_library.md)), or the embedder use `wasm_runtime_spawn_thread` to create new wasm threads, then there may be **unexpected behaviour** during debugging.
> Note: This attention is about "wasm thread" rather than native threads. Executing wasm functions in several different native threads will **not** affect the normal behaviour of debugging feature.
- When using source debugging features, **don't** create multiple `wasm_instance` from the same `wasm_module`, because the debugger may change the bytecode (set/unset breakpoints) of the `wasm_module`. If you do need several instance from the same bytecode, you need to copy the bytecode to a new butter, then load a new `wasm_module`, and then instantiate the new wasm module to get the new instance.
- If you are running `lldb` on non-linux platforms, please use `platform select remote-linux` command in lldb before connecting to the runtime:
```
(lldb) platform select remote-linux
(lldb) process connect -p wasm connect://127.0.0.1:1234
```