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@ -9720,6 +9720,16 @@ preserve_local_for_block(WASMLoaderContext *loader_ctx, uint8 opcode,
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/* preserve locals before blocks to ensure that "tee/set_local" inside
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blocks will not influence the value of these locals */
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uint32 frame_offset_cell =
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(uint32)(loader_ctx->frame_offset - loader_ctx->frame_offset_bottom);
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uint32 frame_ref_cell =
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(uint32)(loader_ctx->frame_ref - loader_ctx->frame_ref_bottom);
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if (frame_offset_cell < loader_ctx->stack_cell_num
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|| frame_ref_cell < loader_ctx->stack_cell_num) {
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set_error_buf(error_buf, error_buf_size, "stack cell num error");
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return false;
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}
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while (i < loader_ctx->stack_cell_num) {
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int16 cur_offset = loader_ctx->frame_offset_bottom[i];
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uint8 cur_type = loader_ctx->frame_ref_bottom[i];
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@ -12106,13 +12116,19 @@ re_scan:
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}
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#endif
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uint8 *frame_ref_before_pop = loader_ctx->frame_ref;
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POP_TYPE(
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wasm_type->types[wasm_type->param_count - i - 1]);
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#if WASM_ENABLE_FAST_INTERP != 0
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/* decrease the frame_offset pointer accordingly to keep
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* consistent with frame_ref stack */
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cell_num = wasm_value_type_cell_num(
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wasm_type->types[wasm_type->param_count - i - 1]);
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* consistent with frame_ref stack. Use the actual
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* popped cell count instead of
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* wasm_value_type_cell_num() because when the stack top
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* is VALUE_TYPE_ANY, wasm_loader_pop_frame_ref always
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* pops exactly 1 cell regardless of the expected type
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*/
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cell_num = (uint32)(frame_ref_before_pop
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- loader_ctx->frame_ref);
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loader_ctx->frame_offset -= cell_num;
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if (loader_ctx->frame_offset
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Binary file not shown.
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@ -0,0 +1,70 @@
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(module
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(global $g0 (mut i32) (i32.const 0))
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(global $g1 (mut i32) (i32.const 0))
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(global $g2 (mut i32) (i32.const 0))
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(global $g3 (mut i32) (i32.const 0))
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(global $g4 (mut i32) (i32.const 0))
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(global $g5 (mut i32) (i32.const 0))
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(global $g6 (mut i32) (i32.const 0))
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(global $g7 (mut i32) (i32.const 0))
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(export "test" (func $0))
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(func $0
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(local i32)
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global.get $g0
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global.get $g1
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global.get $g2
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global.get $g3
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global.get $g4
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global.get $g5
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global.get $g6
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global.get $g7
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global.get $g0
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global.get $g1
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global.get $g2
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global.get $g3
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global.get $g4
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global.get $g5
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global.get $g6
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global.get $g7
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global.get $g0
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global.get $g1
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global.get $g2
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global.get $g3
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global.get $g4
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global.get $g4
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global.get $g4
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global.get $g4
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global.get $g4
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global.get $g4
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global.get $g4
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global.get $g4
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global.get $g4
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global.get $g0
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;; has consumed 30 elements, left 2 elements on stack
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block
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block
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f64.const 3.14
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;; RESET current block stack and mark polymorphic
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unreachable
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;; PUSH ANY
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select
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loop (param i64) (result i32)
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;; NOW, unmatched stacks. Enlarge frame_ref stack. Keep frame_offset stack unchanged.
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global.get $g0
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i32.eqz
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;; OUT-OF-BOUNDS
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if
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unreachable
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end
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i32.wrap_i64
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end
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local.set 0
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end
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end
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unreachable
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)
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)
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@ -1786,6 +1786,22 @@
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"stdout content": "",
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"description": "load successfully"
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}
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},
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{
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"deprecated": false,
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"ids": [
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980000
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],
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"runtime": "iwasm-default",
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"file": "frame_offset_overflow.wasm",
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"mode": "fast-interp",
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"options": "-f test",
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"argument": "",
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"expected return": {
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"ret code": 1,
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"stdout content": "Exception: unreachable",
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"description": "no 'frame offset overflow'"
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}
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}
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]
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}
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