add missing wasm app

This commit is contained in:
Wang Xin 2020-04-12 16:19:51 +08:00
parent 4c1558a785
commit 5b4054d010
3 changed files with 106 additions and 0 deletions

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# Copyright (C) 2019 Intel Corporation. All rights reserved.
# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
CC = /opt/wasi-sdk/bin/clang
APP_DIR = ${shell pwd}
IWASM_DIR = $(APP_DIR)/../../../../core/iwasm
SDK_DIR = $(APP_DIR)/../../../../wamr-sdk/out/gui/app-sdk
APP_FRAMEWORK_DIR = $(APP_DIR)/../../../../wamr-sdk/out/gui/app-sdk/wamr-app-framework
DEPS_DIR = $(APP_DIR)/../../../../core/deps
CFLAGS += -O3 \
-Wno-int-conversion \
-I$(APP_DIR)/src \
-I$(APP_FRAMEWORK_DIR)/include \
-I${DEPS_DIR}
SRCS += $(APP_DIR)/src/main.c
all:
@$(CC) $(CFLAGS) $(SRCS) \
--target=wasm32 -O3 -z stack-size=2048 -Wl,--initial-memory=65536 \
--sysroot=$(SDK_DIR)/libc-builtin-sysroot \
-L$(APP_FRAMEWORK_DIR)/lib -lapp_framework \
-Wl,--allow-undefined-file=$(SDK_DIR)/libc-builtin-sysroot/share/defined-symbols.txt \
-Wl,--no-threads,--strip-all,--no-entry -nostdlib \
-Wl,--export=on_init -Wl,--export=on_timer_callback \
-Wl,--export=on_widget_event \
-Wl,--export=__heap_base,--export=__data_end \
-o ui_decrease.wasm

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
*/
#include <stdlib.h>
#include "wasm_app.h"
#include "wa-inc/lvgl/lvgl.h"
#include "wa-inc/timer_wasm_app.h"
extern char g_widget_text[];
static void btn_event_cb(lv_obj_t *btn, lv_event_t event);
uint32_t count = 0;
char count_str[11] = { 0 };
lv_obj_t *hello_world_label;
lv_obj_t *count_label;
lv_obj_t *btn1;
lv_obj_t *label_count1;
int label_count1_value = 100;
char label_count1_str[11] = { 0 };
void timer1_update(user_timer_t timer1)
{
if ((count % 100) == 0) {
snprintf(count_str, sizeof(count_str), "%d", count / 100);
lv_label_set_text(count_label, count_str);
}
++count;
}
void on_init()
{
char *text;
hello_world_label = lv_label_create(NULL, NULL);
lv_label_set_text(hello_world_label, "Hello world!");
text = lv_label_get_text(hello_world_label);
printf("Label text %lu %s \n", strlen(text), text);
lv_obj_align(hello_world_label, NULL, LV_ALIGN_IN_TOP_LEFT, 0, 0);
count_label = lv_label_create(NULL, NULL);
lv_obj_align(count_label, NULL, LV_ALIGN_IN_TOP_MID, 0, 0);
btn1 = lv_btn_create(NULL, NULL); /*Create a button on the currently loaded screen*/
lv_obj_set_event_cb(btn1, btn_event_cb); /*Set function to be called when the button is released*/
lv_obj_align(btn1, NULL, LV_ALIGN_CENTER, 0, 0); /*Align below the label*/
/*Create a label on the button*/
lv_obj_t *btn_label = lv_label_create(btn1, NULL);
lv_label_set_text(btn_label, "Click --");
label_count1 = lv_label_create(NULL, NULL);
lv_label_set_text(label_count1, "100");
lv_obj_align(label_count1, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
/* set up a timer */
user_timer_t timer;
timer = api_timer_create(10, true, false, timer1_update);
if (timer)
api_timer_restart(timer, 10);
else
printf("Fail to create timer.\n");
}
static void btn_event_cb(lv_obj_t *btn, lv_event_t event)
{
if(event == LV_EVENT_RELEASED) {
label_count1_value--;
snprintf(label_count1_str, sizeof(label_count1_str),
"%d", label_count1_value);
lv_label_set_text(label_count1, label_count1_str);
if (label_count1_value == 0)
label_count1_value = 100;
}
}