mirror of
https://github.com/bytecodealliance/wasm-micro-runtime.git
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doc: Separate source_debugging.md into two files (#2932)
The original file was confusing as it contains both of interpreter and aot debugging information intermixed.
This commit is contained in:
parent
8318333304
commit
5edd85d055
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@ -1,13 +1,5 @@
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# WAMR source debugging
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References:
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- [Blog: WAMR source debugging basic](https://bytecodealliance.github.io/wamr.dev/blog/wamr-source-debugging-basic/)
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- [Blog: Debugging wasm with VSCode](https://bytecodealliance.github.io/wamr.dev/blog/debugging-wasm-with-vscode/)
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WAMR supports source level debugging based on DWARF (normally used in C/C++/Rust), source map (normally used in AssemblyScript) is not supported.
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**The lldb's ability to debug wasm application is based on the patch [Add class WasmProcess for WebAssembly debugging](https://reviews.llvm.org/D78801). Thanks very much to the author @paolosev for such a great work!**
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## Build wasm application with debug information
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To debug your application, you need to compile them with debug information. You can use `-g` option when compiling the source code if you are using wasi-sdk (also work for emcc and rustc):
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``` bash
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@ -20,205 +12,9 @@ llvm-dwarfdump-12 test.wasm
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```
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## Debugging with interpreter
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1. Install dependent libraries
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``` bash
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apt update && apt install cmake make g++ libxml2-dev -y
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```
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2. Build iwasm with source debugging feature
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``` bash
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cd ${WAMR_ROOT}/product-mini/platforms/linux
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mkdir build && cd build
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cmake .. -DWAMR_BUILD_DEBUG_INTERP=1
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make
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```
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> Note: On MacOS M1 environment, pass the additional `-DWAMR_DISABLE_HW_BOUND_CHECK=1` cmake configuration.
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3. Execute iwasm with debug engine enabled
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``` bash
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iwasm -g=127.0.0.1:1234 test.wasm
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# Use port = 0 to allow a random assigned debug port
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```
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4. Build customized lldb
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``` bash
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git clone --branch release/13.x --depth=1 https://github.com/llvm/llvm-project
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cd llvm-project
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git apply ${WAMR_ROOT}/build-scripts/lldb_wasm.patch
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mkdir build-lldb
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cmake -S ./llvm -B build-lldb \
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-G Ninja \
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-DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_PROJECTS="clang;lldb" \
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-DLLVM_TARGETS_TO_BUILD:STRING="X86;WebAssembly" \
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-DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DLLVM_BUILD_BENCHMARKS:BOOL=OFF \
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-DLLVM_BUILD_DOCS:BOOL=OFF -DLLVM_BUILD_EXAMPLES:BOOL=OFF \
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-DLLVM_BUILD_LLVM_DYLIB:BOOL=OFF -DLLVM_BUILD_TESTS:BOOL=OFF \
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-DLLVM_ENABLE_BINDINGS:BOOL=OFF -DLLVM_INCLUDE_BENCHMARKS:BOOL=OFF \
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-DLLVM_INCLUDE_DOCS:BOOL=OFF -DLLVM_INCLUDE_EXAMPLES:BOOL=OFF \
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-DLLVM_INCLUDE_TESTS:BOOL=OFF -DLLVM_ENABLE_LIBXML2:BOOL=ON
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cmake --build build-lldb --target lldb --parallel $(nproc)
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# The lldb is generated under build-lldb/bin/lldb
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```
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> Note: If using `CommandLineTools` on MacOS, make sure only one SDK is present in `/Library/Developer/CommandLineTools/SDKs`.
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> You can download pre-built `wamr-lldb` binaries from [here](https://github.com/bytecodealliance/wasm-micro-runtime/releases).
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5. Launch customized lldb and connect to iwasm
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``` bash
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lldb
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(lldb) process connect -p wasm connect://127.0.0.1:1234
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```
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Then you can use lldb commands to debug your applications. Please refer to [lldb document](https://lldb.llvm.org/use/tutorial.html) for command usage.
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See [Debuggging with interpreter](source_debugging_interpreter.md).
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## Debugging with AOT
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> Note: AOT debugging is experimental and only a few debugging capabilities are supported.
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1. Build lldb (assume you have already built llvm)
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``` bash
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cd ${WAMR_ROOT}/core/deps/llvm/build
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cmake ../llvm -DLLVM_ENABLE_PROJECTS="clang;lldb" -DLLDB_INCLUDE_TESTS=OFF
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make -j $(nproc)
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```
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2. Build wamrc with debugging feature
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``` bash
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cd ${WAMR_ROOT}/wamr-compiler
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mkdir build && cd build
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cmake .. -DWAMR_BUILD_DEBUG_AOT=1
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make -j $(nproc)
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```
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3. Build iwasm with debugging feature
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``` bash
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cd ${WAMR_ROOT}/product-mini/platforms/linux
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mkdir build && cd build
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cmake .. -DWAMR_BUILD_DEBUG_AOT=1
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make
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```
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4. Compile wasm module to AOT module
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``` bash
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wamrc -o test.aot test.wasm
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```
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5. Execute iwasm using lldb
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Then you can use lldb commands to debug both wamr runtime and your wasm application in ***current terminal***.
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``` bash
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% lldb iwasm -- test.aot
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(lldb) target create "iwasm"
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Current executable set to 'iwasm' (x86_64).
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(lldb) settings set -- target.run-args "test.aot"
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(lldb) settings set plugin.jit-loader.gdb.enable on
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(lldb) b main
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Breakpoint 1: where = iwasm`main + 48 at main.c:294:11, address = 0x0000000100001020
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(lldb) run
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Process 27954 launched: '/tmp/bin/iwasm' (x86_64)
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Process 27954 stopped
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* thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1
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frame #0: 0x0000000100001020 iwasm`main(argc=2, argv=0x00007ff7bfeff678) at main.c:294:11
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291 int
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292 main(int argc, char *argv[])
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293 {
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-> 294 int32 ret = -1;
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295 char *wasm_file = NULL;
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296 const char *func_name = NULL;
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297 uint8 *wasm_file_buf = NULL;
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Target 0: (iwasm) stopped.
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(lldb) c
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Process 27954 resuming
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1 location added to breakpoint 1
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error: need to add support for DW_TAG_base_type 'void' encoded with DW_ATE = 0x0, bit_size = 0
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Process 27954 stopped
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* thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.2
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frame #0: 0x00000001002980a0 JIT(0x100298004)`main(exenv=0x0000000301808200) at hello.c:6:9
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3 int
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4 main(void)
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5 {
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-> 6 printf("hello\n");
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7
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8 return 0;
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9 }
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Target 0: (iwasm) stopped.
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(lldb) br l
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Current breakpoints:
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1: name = 'main', locations = 2, resolved = 2, hit count = 2
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1.1: where = iwasm`main + 48 at main.c:294:11, address = 0x0000000100001020, resolved, hit count = 1
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1.2: where = JIT(0x100298004)`main + 12 at hello.c:6:9, address = 0x00000001002980a0, resolved, hit count = 1
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(lldb)
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```
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* In the above example,
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* The first `main` function, which is in `main.c`, is the main
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function of the iwasm command.
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* The second `main` function, which is in `hello.c`, is the main
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function of the AOT-compiled wasm module.
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* WAMR AOT debugging uses the GDB JIT loader mechanism to load
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the debug info of the debugee module.
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On some platforms including macOS, you need to enable it explicitly.
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(`settings set plugin.jit-loader.gdb.enable on`)
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References:
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* https://github.com/llvm/llvm-project/blob/main/llvm/docs/DebuggingJITedCode.rst
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* https://sourceware.org/gdb/current/onlinedocs/gdb/JIT-Interface.html
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## Enable debugging in embedders (for interpreter)
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There are three steps to enable debugging in embedders
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1. Set the debug parameters when initializing the runtime environment:
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``` c
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RuntimeInitArgs init_args;
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memset(&init_args, 0, sizeof(RuntimeInitArgs));
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/* ... */
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strcpy(init_args.ip_addr, "127.0.0.1");
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init_args.instance_port = 1234;
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/*
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* Or set port to 0 to use a port assigned by os
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* init_args.instance_port = 0;
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*/
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if (!wasm_runtime_full_init(&init_args)) {
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return false;
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}
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```
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2. Use `wasm_runtime_start_debug_instance` to create the debug instance:
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``` c
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/*
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initialization, loading and instantiating
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...
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*/
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exec_env = wasm_runtime_create_exec_env(module_inst, stack_size);
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uint32_t debug_port = wasm_runtime_start_debug_instance(exec_env);
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```
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3. Enable source debugging features during building
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You can use `-DWAMR_BUILD_DEBUG_INTERP=1` during cmake configuration
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Or you can set it directly in `cmake` files:
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``` cmake
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set (WAMR_BUILD_DEBUG_INTERP 1)
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```
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### Attentions
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- Debugging `multi-thread wasm module` is not supported, if your wasm module use pthread APIs (see [pthread_library.md](./pthread_library.md)), or the embedder use `wasm_runtime_spawn_thread` to create new wasm threads, then there may be **unexpected behaviour** during debugging.
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> Note: This attention is about "wasm thread" rather than native threads. Executing wasm functions in several different native threads will **not** affect the normal behaviour of debugging feature.
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- When using source debugging features, **don't** create multiple `wasm_instance` from the same `wasm_module`, because the debugger may change the bytecode (set/unset breakpoints) of the `wasm_module`. If you do need several instance from the same bytecode, you need to copy the bytecode to a new butter, then load a new `wasm_module`, and then instantiate the new wasm module to get the new instance.
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- If you are running `lldb` on non-linux platforms, please use `platform select remote-linux` command in lldb before connecting to the runtime:
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```
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(lldb) platform select remote-linux
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(lldb) process connect -p wasm connect://127.0.0.1:1234
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```
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See [Debuggging with AOT](source_debugging_aot.md).
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100
doc/source_debugging_aot.md
Normal file
100
doc/source_debugging_aot.md
Normal file
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@ -0,0 +1,100 @@
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# WAMR source debugging (AOT)
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## Debugging with AOT
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> Note: AOT debugging is experimental and only a few debugging capabilities are supported.
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1. Build lldb (assume you have already built llvm)
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``` bash
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cd ${WAMR_ROOT}/core/deps/llvm/build
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cmake ../llvm -DLLVM_ENABLE_PROJECTS="clang;lldb" -DLLDB_INCLUDE_TESTS=OFF
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make -j $(nproc)
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```
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2. Build wamrc with debugging feature
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``` bash
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cd ${WAMR_ROOT}/wamr-compiler
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mkdir build && cd build
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cmake .. -DWAMR_BUILD_DEBUG_AOT=1
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make -j $(nproc)
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```
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3. Build iwasm with debugging feature
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``` bash
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cd ${WAMR_ROOT}/product-mini/platforms/linux
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mkdir build && cd build
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cmake .. -DWAMR_BUILD_DEBUG_AOT=1
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make
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```
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4. Compile wasm module to AOT module
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``` bash
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wamrc -o test.aot test.wasm
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```
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5. Execute iwasm using lldb
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Then you can use lldb commands to debug both wamr runtime and your wasm application in ***current terminal***.
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``` bash
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% lldb iwasm -- test.aot
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(lldb) target create "iwasm"
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Current executable set to 'iwasm' (x86_64).
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(lldb) settings set -- target.run-args "test.aot"
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(lldb) settings set plugin.jit-loader.gdb.enable on
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(lldb) b main
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Breakpoint 1: where = iwasm`main + 48 at main.c:294:11, address = 0x0000000100001020
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(lldb) run
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Process 27954 launched: '/tmp/bin/iwasm' (x86_64)
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Process 27954 stopped
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* thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1
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frame #0: 0x0000000100001020 iwasm`main(argc=2, argv=0x00007ff7bfeff678) at main.c:294:11
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291 int
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292 main(int argc, char *argv[])
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293 {
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-> 294 int32 ret = -1;
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295 char *wasm_file = NULL;
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296 const char *func_name = NULL;
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297 uint8 *wasm_file_buf = NULL;
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Target 0: (iwasm) stopped.
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(lldb) c
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Process 27954 resuming
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1 location added to breakpoint 1
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error: need to add support for DW_TAG_base_type 'void' encoded with DW_ATE = 0x0, bit_size = 0
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Process 27954 stopped
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* thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.2
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frame #0: 0x00000001002980a0 JIT(0x100298004)`main(exenv=0x0000000301808200) at hello.c:6:9
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3 int
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4 main(void)
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5 {
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-> 6 printf("hello\n");
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7
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8 return 0;
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9 }
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Target 0: (iwasm) stopped.
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(lldb) br l
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Current breakpoints:
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1: name = 'main', locations = 2, resolved = 2, hit count = 2
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1.1: where = iwasm`main + 48 at main.c:294:11, address = 0x0000000100001020, resolved, hit count = 1
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1.2: where = JIT(0x100298004)`main + 12 at hello.c:6:9, address = 0x00000001002980a0, resolved, hit count = 1
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|
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(lldb)
|
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```
|
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|
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* In the above example,
|
||||
|
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* The first `main` function, which is in `main.c`, is the main
|
||||
function of the iwasm command.
|
||||
|
||||
* The second `main` function, which is in `hello.c`, is the main
|
||||
function of the AOT-compiled wasm module.
|
||||
|
||||
* WAMR AOT debugging uses the GDB JIT loader mechanism to load
|
||||
the debug info of the debugee module.
|
||||
On some platforms including macOS, you need to enable it explicitly.
|
||||
(`settings set plugin.jit-loader.gdb.enable on`)
|
||||
|
||||
References:
|
||||
|
||||
* https://github.com/llvm/llvm-project/blob/main/llvm/docs/DebuggingJITedCode.rst
|
||||
* https://sourceware.org/gdb/current/onlinedocs/gdb/JIT-Interface.html
|
115
doc/source_debugging_interpreter.md
Normal file
115
doc/source_debugging_interpreter.md
Normal file
|
@ -0,0 +1,115 @@
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# WAMR source debugging (interpreter)
|
||||
|
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References:
|
||||
- [Blog: WAMR source debugging basic](https://bytecodealliance.github.io/wamr.dev/blog/wamr-source-debugging-basic/)
|
||||
- [Blog: Debugging wasm with VSCode](https://bytecodealliance.github.io/wamr.dev/blog/debugging-wasm-with-vscode/)
|
||||
|
||||
WAMR supports source level debugging based on DWARF (normally used in C/C++/Rust), source map (normally used in AssemblyScript) is not supported.
|
||||
|
||||
**The lldb's ability to debug wasm application is based on the patch [Add class WasmProcess for WebAssembly debugging](https://reviews.llvm.org/D78801). Thanks very much to the author @paolosev for such a great work!**
|
||||
|
||||
## Debugging with interpreter
|
||||
|
||||
1. Install dependent libraries
|
||||
``` bash
|
||||
apt update && apt install cmake make g++ libxml2-dev -y
|
||||
```
|
||||
|
||||
2. Build iwasm with source debugging feature
|
||||
``` bash
|
||||
cd ${WAMR_ROOT}/product-mini/platforms/linux
|
||||
mkdir build && cd build
|
||||
cmake .. -DWAMR_BUILD_DEBUG_INTERP=1
|
||||
make
|
||||
```
|
||||
> Note: On MacOS M1 environment, pass the additional `-DWAMR_DISABLE_HW_BOUND_CHECK=1` cmake configuration.
|
||||
|
||||
3. Execute iwasm with debug engine enabled
|
||||
``` bash
|
||||
iwasm -g=127.0.0.1:1234 test.wasm
|
||||
# Use port = 0 to allow a random assigned debug port
|
||||
```
|
||||
|
||||
4. Build customized lldb
|
||||
``` bash
|
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git clone --branch release/13.x --depth=1 https://github.com/llvm/llvm-project
|
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cd llvm-project
|
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git apply ${WAMR_ROOT}/build-scripts/lldb_wasm.patch
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mkdir build-lldb
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cmake -S ./llvm -B build-lldb \
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-G Ninja \
|
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-DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_PROJECTS="clang;lldb" \
|
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-DLLVM_TARGETS_TO_BUILD:STRING="X86;WebAssembly" \
|
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-DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DLLVM_BUILD_BENCHMARKS:BOOL=OFF \
|
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-DLLVM_BUILD_DOCS:BOOL=OFF -DLLVM_BUILD_EXAMPLES:BOOL=OFF \
|
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-DLLVM_BUILD_LLVM_DYLIB:BOOL=OFF -DLLVM_BUILD_TESTS:BOOL=OFF \
|
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-DLLVM_ENABLE_BINDINGS:BOOL=OFF -DLLVM_INCLUDE_BENCHMARKS:BOOL=OFF \
|
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-DLLVM_INCLUDE_DOCS:BOOL=OFF -DLLVM_INCLUDE_EXAMPLES:BOOL=OFF \
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-DLLVM_INCLUDE_TESTS:BOOL=OFF -DLLVM_ENABLE_LIBXML2:BOOL=ON
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cmake --build build-lldb --target lldb --parallel $(nproc)
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# The lldb is generated under build-lldb/bin/lldb
|
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```
|
||||
> Note: If using `CommandLineTools` on MacOS, make sure only one SDK is present in `/Library/Developer/CommandLineTools/SDKs`.
|
||||
|
||||
> You can download pre-built `wamr-lldb` binaries from [here](https://github.com/bytecodealliance/wasm-micro-runtime/releases).
|
||||
|
||||
5. Launch customized lldb and connect to iwasm
|
||||
``` bash
|
||||
lldb
|
||||
(lldb) process connect -p wasm connect://127.0.0.1:1234
|
||||
```
|
||||
Then you can use lldb commands to debug your applications. Please refer to [lldb document](https://lldb.llvm.org/use/tutorial.html) for command usage.
|
||||
|
||||
## Enable debugging in embedders (for interpreter)
|
||||
|
||||
There are three steps to enable debugging in embedders
|
||||
|
||||
1. Set the debug parameters when initializing the runtime environment:
|
||||
``` c
|
||||
RuntimeInitArgs init_args;
|
||||
memset(&init_args, 0, sizeof(RuntimeInitArgs));
|
||||
|
||||
/* ... */
|
||||
strcpy(init_args.ip_addr, "127.0.0.1");
|
||||
init_args.instance_port = 1234;
|
||||
/*
|
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* Or set port to 0 to use a port assigned by os
|
||||
* init_args.instance_port = 0;
|
||||
*/
|
||||
|
||||
if (!wasm_runtime_full_init(&init_args)) {
|
||||
return false;
|
||||
}
|
||||
```
|
||||
|
||||
2. Use `wasm_runtime_start_debug_instance` to create the debug instance:
|
||||
``` c
|
||||
/*
|
||||
initialization, loading and instantiating
|
||||
...
|
||||
*/
|
||||
exec_env = wasm_runtime_create_exec_env(module_inst, stack_size);
|
||||
uint32_t debug_port = wasm_runtime_start_debug_instance(exec_env);
|
||||
```
|
||||
|
||||
3. Enable source debugging features during building
|
||||
|
||||
You can use `-DWAMR_BUILD_DEBUG_INTERP=1` during cmake configuration
|
||||
|
||||
Or you can set it directly in `cmake` files:
|
||||
``` cmake
|
||||
set (WAMR_BUILD_DEBUG_INTERP 1)
|
||||
```
|
||||
|
||||
### Attentions
|
||||
- Debugging `multi-thread wasm module` is not supported, if your wasm module use pthread APIs (see [pthread_library.md](./pthread_library.md)), or the embedder use `wasm_runtime_spawn_thread` to create new wasm threads, then there may be **unexpected behaviour** during debugging.
|
||||
|
||||
> Note: This attention is about "wasm thread" rather than native threads. Executing wasm functions in several different native threads will **not** affect the normal behaviour of debugging feature.
|
||||
|
||||
- When using source debugging features, **don't** create multiple `wasm_instance` from the same `wasm_module`, because the debugger may change the bytecode (set/unset breakpoints) of the `wasm_module`. If you do need several instance from the same bytecode, you need to copy the bytecode to a new butter, then load a new `wasm_module`, and then instantiate the new wasm module to get the new instance.
|
||||
|
||||
- If you are running `lldb` on non-linux platforms, please use `platform select remote-linux` command in lldb before connecting to the runtime:
|
||||
```
|
||||
(lldb) platform select remote-linux
|
||||
(lldb) process connect -p wasm connect://127.0.0.1:1234
|
||||
```
|
Loading…
Reference in New Issue
Block a user