mirror of
https://github.com/bytecodealliance/wasm-micro-runtime.git
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Add a basic sample to show how native runtime invokes wasm apps in WAMR and how wasm apps invoke native functions. (#207)
* Add printingAdd print time for wamrc, fix posix mmap bug time for wamrc, fixed a posix mmap bug. Change-Id: Ib6517b8a69cf022a1a6a74efa1f98155aec143bc * Add a basic sample to show how native runtime invokes wasm app in WAMR, and how wasm app invokes native functions. Change-Id: I700ae413ad5e9ea04540d5187952305e1ee92d73
This commit is contained in:
parent
b6cae54b54
commit
67495919b0
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@ -99,7 +99,9 @@ The **[WAMR SDK](./wamr-sdk)** tools is helpful to finish the two tasks quickly.
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Samples
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Samples
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=================
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=================
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The WAMR [samples](./samples) integrate the iwasm VM core, application manager and selected application framework components.
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The WAMR [samples](./samples) integrate the iwasm VM core, application manager and selected application framework components.
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- [**Basic**](./samples/basic): Demonstrating how host runtime calls WASM function as well as WASM function calls native function.
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- **[Simple](./samples/simple/README.md)**: The runtime is integrated with most of the WAMR APP libraries, and a few WASM applications are provided for testing the WAMR APP API set. It uses **built-in libc** and executes apps in **interpreter** mode by default.
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- **[Simple](./samples/simple/README.md)**: The runtime is integrated with most of the WAMR APP libraries, and a few WASM applications are provided for testing the WAMR APP API set. It uses **built-in libc** and executes apps in **interpreter** mode by default.
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- **[littlevgl](./samples/littlevgl/README.md)**: Demonstrating the graphic user interface application usage on WAMR. The whole [LittlevGL](https://github.com/littlevgl/) 2D user graphic library and the UI application is built into WASM application. It uses **WASI libc** and executes apps in **AoT mode** by default.
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- **[littlevgl](./samples/littlevgl/README.md)**: Demonstrating the graphic user interface application usage on WAMR. The whole [LittlevGL](https://github.com/littlevgl/) 2D user graphic library and the UI application is built into WASM application. It uses **WASI libc** and executes apps in **AoT mode** by default.
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- **[gui](./samples/gui/README.md)**: Moved the [LittlevGL](https://github.com/littlevgl/) library into the runtime and defined a WASM application interface by wrapping the littlevgl API. It uses **WASI libc** and executes apps in **interpreter** mode by default.
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- **[gui](./samples/gui/README.md)**: Moved the [LittlevGL](https://github.com/littlevgl/) library into the runtime and defined a WASM application interface by wrapping the littlevgl API. It uses **WASI libc** and executes apps in **interpreter** mode by default.
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@ -1821,11 +1821,11 @@ typedef int64 (*Int64FuncPtr)(GenericFunctionPointer, uint64*,uint64);
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typedef int32 (*Int32FuncPtr)(GenericFunctionPointer, uint64*, uint64);
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typedef int32 (*Int32FuncPtr)(GenericFunctionPointer, uint64*, uint64);
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typedef void (*VoidFuncPtr)(GenericFunctionPointer, uint64*, uint64);
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typedef void (*VoidFuncPtr)(GenericFunctionPointer, uint64*, uint64);
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static Float64FuncPtr invokeNative_Float64 = (Float64FuncPtr)invokeNative;
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static Float64FuncPtr invokeNative_Float64 = (Float64FuncPtr)(uintptr_t)invokeNative;
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static Float32FuncPtr invokeNative_Float32 = (Float32FuncPtr)invokeNative;
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static Float32FuncPtr invokeNative_Float32 = (Float32FuncPtr)(uintptr_t)invokeNative;
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static Int64FuncPtr invokeNative_Int64 = (Int64FuncPtr)invokeNative;
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static Int64FuncPtr invokeNative_Int64 = (Int64FuncPtr)(uintptr_t)invokeNative;
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static Int32FuncPtr invokeNative_Int32 = (Int32FuncPtr)invokeNative;
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static Int32FuncPtr invokeNative_Int32 = (Int32FuncPtr)(uintptr_t)invokeNative;
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static VoidFuncPtr invokeNative_Void = (VoidFuncPtr)invokeNative;
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static VoidFuncPtr invokeNative_Void = (VoidFuncPtr)(uintptr_t)invokeNative;
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#if defined(_WIN32) || defined(_WIN32_)
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#if defined(_WIN32) || defined(_WIN32_)
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#define MAX_REG_FLOATS 4
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#define MAX_REG_FLOATS 4
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42
samples/basic/CMakeLists.txt
Normal file
42
samples/basic/CMakeLists.txt
Normal file
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# Copyright (C) 2019 Intel Corporation. All rights reserved.
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# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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cmake_minimum_required (VERSION 2.8)
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project (basic)
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################ runtime settings ################
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set (WAMR_BUILD_PLATFORM "linux")
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# Reset default linker flags
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set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "")
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set (CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS "")
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# WAMR features switch
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set (WAMR_BUILD_TARGET "X86_64")
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set(CMAKE_BUILD_TYPE Debug)
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set (WAMR_BUILD_INTERP 1)
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set (WAMR_BUILD_AOT 1)
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set (WAMR_BUILD_JIT 0)
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set (WAMR_BUILD_LIBC_BUILTIN 1)
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set (WAMR_BUILD_LIBC_WASI 1)
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set (WAMR_BUILD_FAST_INTERP 0)
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# linker flags
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set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections -pie -fPIE")
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set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wformat -Wformat-security")
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set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mindirect-branch-register")
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# build out vmlib
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set (WAMR_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../..)
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include (${WAMR_ROOT_DIR}/build-scripts/runtime_lib.cmake)
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add_library(vmlib ${WAMR_RUNTIME_LIB_SOURCE})
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################ application related ################
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include_directories(${CMAKE_CURRENT_LIST_DIR}/src)
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include (${SHARED_DIR}/utils/uncommon/shared_uncommon.cmake)
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add_executable (basic src/main.c src/native_impl.c ${UNCOMMON_SHARED_SOURCE})
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target_link_libraries (basic vmlib -lm -ldl -lpthread -lrt)
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51
samples/basic/README.md
Normal file
51
samples/basic/README.md
Normal file
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@ -0,0 +1,51 @@
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The "basic" sample project
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==============
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This sample demonstrates a few basic usages of embedding WAMR:
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- initialize runtime
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- load wasm app and instantiate the module
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- call wasm function and pass arguments
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- export native functions to the WASM apps
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- wasm function calls native function and pass arguments
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- deinitialize runtime
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Build this sample
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==============
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Execute the ```build.sh``` script then all binaries including wasm application files would be generated in 'out' directory.
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```
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$ ./build.sh
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```
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Run the sample
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==========================
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Enter the out directory.
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```
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$ cd ./out/
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$
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$ ./basic wasm-apps/testapp.wasm
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calling into WASM function: generate_float
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Native finished calling wasm function generate_float(), returned a float value: 102009.921875f
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calling into WASM function: float_to_string
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calling into native function: intToStr
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calling into native function: get_pow
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calling into native function: intToStr
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Native finished calling wasm function: float_to_string, returned a formatted string: 102009.921
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```
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Or execute the ```run.sh``` script in ```samples/basic``` folder.
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```
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$ ./run.sh
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calling into WASM function: generate_float
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Native finished calling wasm function generate_float(), returned a float value: 102009.921875f
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calling into WASM function: float_to_string
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calling into native function: intToStr
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calling into native function: get_pow
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calling into native function: intToStr
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Native finished calling wasm function: float_to_string, returned a formatted string: 102009.921
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```
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57
samples/basic/build.sh
Executable file
57
samples/basic/build.sh
Executable file
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@ -0,0 +1,57 @@
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#!/bin/bash
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CURR_DIR=$PWD
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WAMR_DIR=${PWD}/../..
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OUT_DIR=${PWD}/out
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WASM_APPS=${PWD}/wasm-apps
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rm -rf ${OUT_DIR}
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mkdir ${OUT_DIR}
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mkdir ${OUT_DIR}/wasm-apps
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echo "#####################build basic project"
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cd ${CURR_DIR}
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mkdir -p cmake_build
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cd cmake_build
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cmake ..
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make
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if [ $? != 0 ];then
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echo "BUILD_FAIL basic exit as $?\n"
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exit 2
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fi
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cp -a basic ${OUT_DIR}
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echo -e "\n"
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echo "#####################build wasm apps"
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cd ${WASM_APPS}
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for i in `ls *.c`
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do
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APP_SRC="$i"
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OUT_FILE=${i%.*}.wasm
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# use WAMR SDK to build out the .wasm binary
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/opt/wasi-sdk/bin/clang \
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--target=wasm32 -O0 -z stack-size=4096 -Wl,--initial-memory=65536 \
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--sysroot=${WAMR_DIR}/wamr-sdk/app/libc-builtin-sysroot \
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-Wl,--allow-undefined-file=${WAMR_DIR}/wamr-sdk/app/libc-builtin-sysroot/share/defined-symbols.txt \
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-Wl,--no-threads,--strip-all,--no-entry -nostdlib \
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-Wl,--export=generate_float \
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-Wl,--export=float_to_string \
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-Wl,--allow-undefined \
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-o ${OUT_DIR}/wasm-apps/${OUT_FILE} ${APP_SRC}
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if [ -f ${OUT_DIR}/wasm-apps/${OUT_FILE} ]; then
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echo "build ${OUT_FILE} success"
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else
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echo "build ${OUT_FILE} fail"
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fi
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done
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echo "####################build wasm apps done"
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3
samples/basic/run.sh
Executable file
3
samples/basic/run.sh
Executable file
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#!/bin/bash
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out/basic -f out/wasm-apps/testapp.wasm
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178
samples/basic/src/main.c
Normal file
178
samples/basic/src/main.c
Normal file
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/*
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* Copyright (C) 2019 Intel Corporation. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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*/
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#include "wasm_export.h"
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#include "bh_read_file.h"
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int intToStr(int x, char* str, int str_len, int digit);
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int get_pow(int x, int y);
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void print_usage(void)
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{
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fprintf(stdout, "Options:\r\n");
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fprintf(stdout, " -f [path of wasm file] \n");
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}
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int main(int argc, char *argv_main[])
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{
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static char global_heap_buf[512 * 1024];
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char *buffer, error_buf[128];
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int opt;
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char * wasm_path;
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wasm_module_t module = NULL;
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wasm_module_inst_t module_inst = NULL;
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wasm_exec_env_t exec_env = NULL;
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uint32 buf_size, stack_size = 8092, heap_size = 8092;
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wasm_function_inst_t func = NULL;
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wasm_function_inst_t func2 = NULL;
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char * native_buffer = NULL;
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int32_t wasm_buffer = 0;
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RuntimeInitArgs init_args;
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memset(&init_args, 0, sizeof(RuntimeInitArgs));
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while ((opt = getopt(argc, argv_main, "hf:")) != -1)
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{
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switch (opt)
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{
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case 'f':
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wasm_path = optarg;
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break;
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case 'h':
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print_usage();
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return 0;
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case '?':
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print_usage();
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return 0;
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}
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}
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if (optind == 1) {
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print_usage();
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return 0;
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}
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// Define an array of NativeSymbol for the APIs to be exported.
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// Note: the array must be static defined since runtime
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// will keep it after registration
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// For the function signature specifications, goto the link:
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// https://github.com/bytecodealliance/wasm-micro-runtime/blob/master/doc/export_native_api.md
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static NativeSymbol native_symbols[] =
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{
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{
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"intToStr", // the name of WASM function name
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intToStr, // the native function pointer
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"(i*~i)i" // the function prototype signature, avoid to use i32
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},
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{
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"get_pow", // the name of WASM function name
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get_pow, // the native function pointer
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"(ii)i" // the function prototype signature, avoid to use i32
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}
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};
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init_args.mem_alloc_type = Alloc_With_Pool;
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init_args.mem_alloc_option.pool.heap_buf = global_heap_buf;
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init_args.mem_alloc_option.pool.heap_size = sizeof(global_heap_buf);
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// Native symbols need below registration phase
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init_args.n_native_symbols = sizeof(native_symbols) / sizeof(NativeSymbol);
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init_args.native_module_name = "env";
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init_args.native_symbols = native_symbols;
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if (!wasm_runtime_full_init(&init_args)) {
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printf("Init runtime environment failed.\n");
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return -1;
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}
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buffer = bh_read_file_to_buffer(wasm_path, &buf_size);
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if(!buffer) {
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printf("Open wasm app file [%s] failed.\n", wasm_path);
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goto fail;
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}
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module = wasm_runtime_load(buffer, buf_size, error_buf, sizeof(error_buf));
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if(!module) {
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printf("Load wasm module failed. error: %s\n", error_buf);
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goto fail;
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}
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module_inst = wasm_runtime_instantiate(module,
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stack_size,
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heap_size,
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error_buf,
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sizeof(error_buf));
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if(!module_inst) {
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printf("Instantiate wasm module failed. error: %s\n", error_buf);
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goto fail;
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}
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exec_env = wasm_runtime_create_exec_env(module_inst, stack_size);
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if(!exec_env) {
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printf("Create wasm execution environment failed.\n");
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goto fail;
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}
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uint32 argv[4];
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double arg_d = 0.000101;
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argv[0] = 10;
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// the second arg will occupy two array elements
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memcpy(&argv[1], &arg_d, sizeof(arg_d));
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*(float*)(argv+3) = 300.002;
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if(!(func = wasm_runtime_lookup_function(module_inst, "generate_float", NULL))){
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printf("The generate_float wasm function is not found.\n");
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goto fail;
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}
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// pass 4 elements for function arguments
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if (!wasm_runtime_call_wasm(exec_env, func, 4, argv) ) {
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printf("call wasm function generate_float failed. %s\n", wasm_runtime_get_exception(module_inst));
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goto fail;
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}
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float ret_val = *(float*)argv;
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printf("Native finished calling wasm function generate_float(), returned a float value: %ff\n", ret_val );
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// Next we will pass a buffer to the WASM function
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uint32 argv2[4];
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// must allocate buffer from wasm instance memory space (never use pointer from host runtime)
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wasm_buffer = wasm_runtime_module_malloc(module_inst, 100, (void**)&native_buffer);
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*(float*)argv2 = ret_val; // the first argument
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argv2[1] = wasm_buffer; // the second argument is the wasm buffer address
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argv2[2] = 100; // the third argument is the wasm buffer size
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argv2[3] = 3; // the last argument is the digits after decimal point for converting float to string
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||||||
|
if(!(func2 = wasm_runtime_lookup_function(module_inst, "float_to_string", NULL))){
|
||||||
|
printf("The wasm function float_to_string wasm function is not found.\n");
|
||||||
|
goto fail;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wasm_runtime_call_wasm(exec_env, func2, 4, argv2) ) {
|
||||||
|
printf("Native finished calling wasm function: float_to_string, returned a formatted string: %s\n", native_buffer);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
printf("call wasm function float_to_string failed. error: %s\n", wasm_runtime_get_exception(module_inst));
|
||||||
|
goto fail;
|
||||||
|
}
|
||||||
|
|
||||||
|
fail:
|
||||||
|
if(exec_env) wasm_runtime_destroy_exec_env(exec_env);
|
||||||
|
if(module_inst) {
|
||||||
|
if(wasm_buffer) wasm_runtime_module_free(module_inst, wasm_buffer);
|
||||||
|
wasm_runtime_deinstantiate(module_inst);
|
||||||
|
}
|
||||||
|
if(module) wasm_runtime_unload(module);
|
||||||
|
if(buffer) BH_FREE(buffer);
|
||||||
|
wasm_runtime_destroy();
|
||||||
|
return 0;
|
||||||
|
}
|
65
samples/basic/src/native_impl.c
Normal file
65
samples/basic/src/native_impl.c
Normal file
|
@ -0,0 +1,65 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2019 Intel Corporation. All rights reserved.
|
||||||
|
* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "bh_platform.h"
|
||||||
|
#include "wasm_export.h"
|
||||||
|
#include "math.h"
|
||||||
|
|
||||||
|
// The first parameter is not exec_env because it is invoked by native funtions
|
||||||
|
void reverse(char * str, int len)
|
||||||
|
{
|
||||||
|
int i = 0, j = len - 1, temp;
|
||||||
|
while (i < j) {
|
||||||
|
temp = str[i];
|
||||||
|
str[i] = str[j];
|
||||||
|
str[j] = temp;
|
||||||
|
i++;
|
||||||
|
j--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// The first parameter exec_env must be defined using type wasm_exec_env_t
|
||||||
|
// which is the calling convention for exporting native API by WAMR.
|
||||||
|
//
|
||||||
|
// Converts a given integer x to string str[].
|
||||||
|
// digit is the number of digits required in the output.
|
||||||
|
// If digit is more than the number of digits in x,
|
||||||
|
// then 0s are added at the beginning.
|
||||||
|
int intToStr(wasm_exec_env_t exec_env, int x, char* str, int str_len, int digit)
|
||||||
|
{
|
||||||
|
int i = 0;
|
||||||
|
|
||||||
|
printf ("calling into native function: %s\n", __FUNCTION__);
|
||||||
|
|
||||||
|
while (x) {
|
||||||
|
// native is responsible for checking the str_len overflow
|
||||||
|
if (i >= str_len) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
str[i++] = (x % 10) + '0';
|
||||||
|
x = x / 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If number of digits required is more, then
|
||||||
|
// add 0s at the beginning
|
||||||
|
while (i < digit) {
|
||||||
|
if (i >= str_len) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
str[i++] = '0';
|
||||||
|
}
|
||||||
|
|
||||||
|
reverse(str, i);
|
||||||
|
|
||||||
|
if (i >= str_len)
|
||||||
|
return -1;
|
||||||
|
str[i] = '\0';
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
int get_pow(wasm_exec_env_t exec_env, int x, int y) {
|
||||||
|
printf ("calling into native function: %s\n", __FUNCTION__);
|
||||||
|
return (int)pow(x, y);
|
||||||
|
}
|
56
samples/basic/wasm-apps/testapp.c
Normal file
56
samples/basic/wasm-apps/testapp.c
Normal file
|
@ -0,0 +1,56 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2019 Intel Corporation. All rights reserved.
|
||||||
|
* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
int intToStr(int x, char* str, int str_len, int digit);
|
||||||
|
int get_pow(int x, int y);
|
||||||
|
|
||||||
|
//
|
||||||
|
// Primitive parameters functions
|
||||||
|
//
|
||||||
|
float generate_float(int iteration, double seed1, float seed2)
|
||||||
|
{
|
||||||
|
float ret;
|
||||||
|
|
||||||
|
printf ("calling into WASM function: %s\n", __FUNCTION__);
|
||||||
|
|
||||||
|
for (int i=0; i<iteration; i++){
|
||||||
|
ret += 1.0f/seed1 + seed2;
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Converts a floating-point/double number to a string.
|
||||||
|
// intToStr() is implemented outside wasm app
|
||||||
|
void float_to_string(float n, char* res, int res_size, int afterpoint)
|
||||||
|
{
|
||||||
|
|
||||||
|
printf ("calling into WASM function: %s\n", __FUNCTION__);
|
||||||
|
|
||||||
|
// Extract integer part
|
||||||
|
int ipart = (int)n;
|
||||||
|
|
||||||
|
// Extract floating part
|
||||||
|
float fpart = n - (float)ipart;
|
||||||
|
|
||||||
|
// convert integer part to string
|
||||||
|
int i = intToStr(ipart, res, res_size, 0);
|
||||||
|
|
||||||
|
// check for display option after point
|
||||||
|
if (afterpoint != 0) {
|
||||||
|
res[i] = '.'; // add dot
|
||||||
|
|
||||||
|
// Get the value of fraction part upto given no.
|
||||||
|
// of points after dot. The third parameter
|
||||||
|
// is needed to handle cases like 233.007
|
||||||
|
fpart = fpart * get_pow(10, afterpoint);
|
||||||
|
|
||||||
|
intToStr((int)fpart, res + i + 1, sizeof(res + i + 1), afterpoint);
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user