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Update document of multi-module (#930)
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@ -34,6 +34,19 @@ RUN cd /opt/emsdk \
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&& ./emsdk activate 2.0.26 \
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&& ./emsdk activate 2.0.26 \
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&& echo "source /opt/emsdk/emsdk_env.sh" >> /root/.bashrc
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&& echo "source /opt/emsdk/emsdk_env.sh" >> /root/.bashrc
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#
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# install clang and llvm
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RUN cd /tmp && wget https://apt.llvm.org/llvm.sh && chmod a+x llvm.sh
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RUN cd /tmp && ./llvm.sh 12
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#
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# install wasi-sdk
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ARG WASI_SDK_VER=14
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RUN wget -c https://github.com/WebAssembly/wasi-sdk/releases/download/wasi-sdk-${WASI_SDK_VER}/wasi-sdk-${WASI_SDK_VER}.0-linux.tar.gz -P /opt
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RUN tar xf /opt/wasi-sdk-${WASI_SDK_VER}.0-linux.tar.gz -C /opt \
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&& ln -fs /opt/was-sdk-${WASI_SDK_VER}.0 /opt/wasi-sdk
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RUN rm /opt/wasi-sdk-${WASI_SDK_VER}.0-linux.tar.gz
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#
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#
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#install wabt
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#install wabt
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ARG WABT_VER=1.0.24
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ARG WABT_VER=1.0.24
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@ -42,15 +55,6 @@ RUN tar xf /opt/wabt-${WABT_VER}-ubuntu.tar.gz -C /opt \
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&& ln -fs /opt/wabt-${WABT_VER} /opt/wabt
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&& ln -fs /opt/wabt-${WABT_VER} /opt/wabt
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RUN rm /opt/wabt-${WABT_VER}-ubuntu.tar.gz
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RUN rm /opt/wabt-${WABT_VER}-ubuntu.tar.gz
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#
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# install binaryen
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ARG BINARYEN_VER=version_101
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RUN wget -c https://github.com/WebAssembly/binaryen/releases/download/${BINARYEN_VER}/binaryen-${BINARYEN_VER}-x86_64-linux.tar.gz -P /opt
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RUN tar xf /opt/binaryen-${BINARYEN_VER}-x86_64-linux.tar.gz -C /opt \
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&& ln -fs /opt/binaryen-${BINARYEN_VER} /opt/binaryen
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RUN rm /opt/binaryen-${BINARYEN_VER}-x86_64-linux.tar.gz
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#
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#
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# install bazelisk
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# install bazelisk
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ARG BAZELISK_VER=1.10.1
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ARG BAZELISK_VER=1.10.1
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@ -59,8 +63,13 @@ RUN wget -c https://github.com/bazelbuild/bazelisk/releases/download/v${BAZELISK
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RUN chmod a+x /opt/bazelisk/bazelisk-linux-amd64 \
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RUN chmod a+x /opt/bazelisk/bazelisk-linux-amd64 \
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&& ln -fs /opt/bazelisk/bazelisk-linux-amd64 /opt/bazelisk/bazel
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&& ln -fs /opt/bazelisk/bazelisk-linux-amd64 /opt/bazelisk/bazel
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#
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# install
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RUN apt update && apt install -y clang-format
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# set path
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# set path
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RUN echo "PATH=/opt/clang_llvm/bin:/opt/wasi-sdk/bin:/opt/wabt/bin:/opt/binaryen/bin:/opt/bazelisk:${PATH}" >> /root/.bashrc
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ENV PATH "$PATH:/opt/wasi-sdk/bin:/opt/wabt/bin:/opt/binaryen/bin:/opt/bazelisk"
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RUN echo "export PATH=/opt/wasi-sdk/bin:/opt/wabt/bin:/opt/binaryen/bin:/opt/bazelisk:${PATH}" >> /root/.bashrc
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#
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#
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# PS
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# PS
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@ -72,5 +81,5 @@ RUN apt-get autoremove -y \
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&& rm -rf /var/lib/apt/lists/* \
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&& rm -rf /var/lib/apt/lists/* \
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&& rm -rf /tmp/*
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&& rm -rf /tmp/*
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VOLUME workspace
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VOLUME /workspace
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WORKDIR workspace
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WORKDIR /workspace
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@ -8,26 +8,28 @@ readonly ROOT=$(realpath "${CURRENT_PATH}/..")
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readonly VARIANT=$(lsb_release -c | awk '{print $2}')
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readonly VARIANT=$(lsb_release -c | awk '{print $2}')
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docker build \
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docker build \
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--build-arg VARIANT=${VARIANT} \
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--build-arg VARIANT=${VARIANT} \
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--memory=4G --cpu-quota=50000 \
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--memory=4G --cpu-quota=50000 \
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-t wamr_dev_${VARIANT}:0.1 -f "${CURRENT_PATH}"/Dockerfile "${CURRENT_PATH}" &&
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-t wamr_dev_${VARIANT}:0.1 -f "${CURRENT_PATH}"/Dockerfile "${CURRENT_PATH}" \
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docker run --rm -it \
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&& docker run --rm -it \
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--cpus=".5" \
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--cap-add=SYS_PTRACE \
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--memory=4G \
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--cpus=".5" \
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--name wamr_build_env \
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--memory=4G \
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--mount type=bind,src="${ROOT}",dst=/workspace \
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--mount type=bind,src="${ROOT}",dst=/workspace \
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wamr_dev_${VARIANT}:0.1 \
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--name wamr_build_env \
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/bin/bash -c "\
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--security-opt=seccomp=unconfined \
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pwd \
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wamr_dev_${VARIANT}:0.1 \
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&& pushd product-mini/platforms/linux \
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/bin/bash -c "\
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&& rm -rf build \
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pwd \
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&& mkdir build \
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&& pushd product-mini/platforms/linux \
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&& pushd build \
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&& rm -rf build \
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&& cmake .. \
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&& mkdir build \
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&& make \
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&& pushd build \
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&& popd \
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&& cmake .. \
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&& popd \
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&& make \
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&& echo 'Copying the binary ...' \
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&& popd \
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&& rm -rf build_out \
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&& popd \
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&& mkdir build_out \
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&& echo 'Copying the binary ...' \
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&& cp product-mini/platforms/linux/build/iwasm build_out/iwasm"
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&& rm -rf build_out \
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&& mkdir build_out \
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&& cp product-mini/platforms/linux/build/iwasm build_out/iwasm"
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@ -1,17 +1,24 @@
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Multiple Modules as Dependencies
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# Multiple Modules as Dependencies
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=========================
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It is allowed that one WASM module can *import* *functions*, *globals*, *memories* and *tables* from other modules as its dependencies, and also one module can *export* those entities for other modules to *access* and may *write*.
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A WASM module can _import_ _functions_, _globals_, _memories_ and _tables_ from other modules as dependencies. A module can also _export_ those entities for other modules like a library.
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WAMR loads all dependencies recursively according to the *import section* of a module.
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WAMR loads all dependencies recursively according to the _import section_ of a module.
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> Currently WAMR only implements the load-time dynamic linking. Please refer to [dynamic linking](https://webassembly.org/docs/dynamic-linking/) for more details.
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> WAMR only implements the load-time dynamic linking. Please refer to [dynamic linking](https://webassembly.org/docs/dynamic-linking/) for more details.
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WAMR follows [WASI Command/Reactor Model](https://github.com/WebAssembly/WASI/blob/main/design/application-abi.md#current-unstable-abi). The WASI model separates modules into commands and reactors. A Command is the main module that requires exports of reactors(submodules).
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if `WASM_ENABLE_LIBC_WASI` is enabled, any module imports a WASI APIs, like `(import "wasi_snapshot_preview1" "XXX")`, should follow restrictions of the _WASI application ABI_:
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- a main module(a command) should include `_start()`
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- a submodule(a reactor) should include `_initialize()`
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- both a command and a reactor should include an exported `memory`
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## Multi-Module Related APIs
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## Multi-Module Related APIs
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### Register a module
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### Register a module
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``` c
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```c
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bool
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bool
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wasm_runtime_register_module(const char *module_name,
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wasm_runtime_register_module(const char *module_name,
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wasm_module_t module,
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wasm_module_t module,
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@ -19,23 +26,23 @@ wasm_runtime_register_module(const char *module_name,
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uint32_t error_buf_size);
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uint32_t error_buf_size);
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```
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```
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It is used to register a *module* with a *module_name* to WASM runtime, especially for the root module, which is loaded by `wasm_runtime_load()` and doesn't have a chance to tell runtime its *module name*.
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It is used to register a _module_ with a _module_name_ to WASM runtime, especially for the main module, which is loaded by `wasm_runtime_load()` and doesn't have a chance to tell runtime its _module name_.
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Fot all the sub modules, WAMR will get their names and load the .wasm files from the filesystem or stream, so no need to register the sub modules again.
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WAMR will get submodules' names(according to the _import section_ of the main module) and load .wasm files from the filesystem or stream and then register them internally.
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### Find a registered module
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### Find a registered module
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``` c
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```c
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wasm_module_t
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wasm_module_t
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wasm_runtime_find_module_registered(
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wasm_runtime_find_module_registered(
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const char *module_name);
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const char *module_name);
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```
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```
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It is used to check if a module with a given *module_name* has been registered, if yes return the module.
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It is used to check whether a module with a given _module_name_ has been registered before or not. Return the module if yes.
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### Module reader and destroyer
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### Module reader and destroyer
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``` c
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```c
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typedef bool (*module_reader)(const char *module_name,
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typedef bool (*module_reader)(const char *module_name,
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uint8_t **p_buffer,
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uint8_t **p_buffer,
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uint32_t *p_size);
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uint32_t *p_size);
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@ -48,9 +55,9 @@ wasm_runtime_set_module_reader(const module_reader reader,
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const module_destroyer destroyer);
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const module_destroyer destroyer);
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```
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```
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WAMR hopes that the native host or embedding environment loads/unloads the module WASM files by themselves and only passes runtime the binary content without worrying filesystem or storage issues. `module_reader` and `module_destroyer` are two callbacks called when dynamic-loading/unloading the sub modules. Developers must implement the two callbacks by themselves.
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WAMR hopes that the native host or embedding environment loads/unloads the module WASM files by themselves and only passes runtime the binary content without worrying about filesystem or storage issues. `module_reader` and `module_destroyer` are two callbacks called when dynamic-loading/unloading submodules. Developers must implement the two callbacks by themselves.
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### Call function of sub module
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### Call function of a submodule
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```c
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```c
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wasm_function_inst_t
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wasm_function_inst_t
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@ -59,87 +66,75 @@ wasm_runtime_lookup_function(wasm_module_inst_t const module_inst,
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const char *signature);
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const char *signature);
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```
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```
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Multi-module allows to lookup the function of sub module and call it. There are two ways to indicate the function *name*:
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Multi-module allows one to look up an exported function of a submodule. There are two ways to indicate the function _name_:
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- parent function name only by default, used to lookup the function of parent module
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- parent function name only by default, used to look up the function of the parent module
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- sub module name, function name of sub module and two $ symbols, e.g. `$sub_module_name$function_name`, used to lookup function of sub module
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- submodule name, function name and two $ symbols, e.g. `$submodule_name$function_name`, used to lookup function of submodule
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- `signature` can be NULL
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## Example
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## Example
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### WASM modules
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### Attributes in C/C++
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Suppose we have three C files, *mA.c*, *mB.c* and *mC.c*. Each of them has some exported functions and import some from others except mA.
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Undefined symbols can be marked in the source code with the *import_name* clang attribute which means that they are expected to be undefined at static link time. Without the *import_module* clang attribute, undefined symbols will be marked from the *env* module.
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Suppose there are three C files, _mA.c_, _mB.c_ and _mC.c_. Each of them exports functions and imports from others except mA.
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``` C
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import/export with two kinds of `__attribute__`:
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- `__attribute__((import_module("MODULE_NAME"))) __attribute__((import_name("FUNCTION_NAME")))`. to indicate dependencies of the current module.
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- `__attribute__((export_name("FUNCTION_NAME")))`. to expose functions.
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```C
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// mA.c
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// mA.c
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int A() { return 10; }
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__attribute__((export_name("A1"))) int
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A1()
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{
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return 11;
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}
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```
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```
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``` C
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```C
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// mB.c
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// mB.c
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__attribute__((import_module("mA"))) __attribute__((import_name("A"))) extern int A();
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__attribute__((import_module("mA")))
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int B() { return 11; }
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__attribute__((import_name("A1"))) extern int
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int call_A() { return A(); }
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A1();
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__attribute__((export_name("B1"))) int
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B1()
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{
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return 21;
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}
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```
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```
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``` C
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### Compile Options
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// mC.c
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__attribute__((import_module("mA"))) __attribute__((import_name("A"))) extern int A();
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to generate a wasm module as a command
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__attribute__((import_module("mB"))) __attribute__((import_name("B"))) extern int B();
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int C() { return 12; }
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```
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int call_A() { return A(); }
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$ /path/to/wasi-sdk/bin/clang -o command.wasm main_module.c
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int call_B() { return B(); }
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```
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```
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By default no undefined symbols are allowed in the final binary. The flag *--allow-undefined* results in a WebAssembly import being defined for each undefined symbol. It is then up to the runtime to provide such symbols.
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to generate a wasm module as a reactor
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When building an executable, only the entry point (_start) and symbols with the *export_name* attribute exported by default. in addition, symbols can be exported via the linker command line using *--export*.
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```
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$ /path/to/wasi-sdk/bin/clang -mexec-model=reactor -o reactor.wasm submodule.c
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In the example, another linked command option *--export-all* is used.
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> with more detail, please refer to [WebAssembly lld port](https://lld.llvm.org/WebAssembly.html)
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Here is an example how to compile a *.c* to a *.wasm* with clang. Since there is no *start* function, we use *--no-entry* option.
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``` shell
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$ clang --target=wasm32 -nostdlib \
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-Wl,--no-entry,--allow-undefined,--export-all \
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-o mA.wasm mA.c
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$ clang --target=wasm32 -nostdlib \
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-Wl,--no-entry,--allow-undefined,--export-all \
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-o mB.wasm mB.c
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$ clang --target=wasm32 -nostdlib \
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-Wl,--no-entry,--allow-undefined,--export-all \
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-o mC.wasm mC.c
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```
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```
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put *mA.wasm*, *mB.wasm* and *mC.wasm* in the directory *wasm-apps*
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In the above case, _mA_ and _mB_ are reactors(submodules), _mC_ is the command(main module). Their _import relationships_ will be like:
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``` shell
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$ # copy mA.wasm, mB.wasm and mC.wasm into wasm-apps
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$ tree wasm-apps/
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wasm-apps/
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├── mA.wasm
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├── mB.wasm
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└── mC.wasm
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```
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eventually, their *import relationships* will be like:
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### libvmlib
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### libvmlib
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We need to enable *WAMR_BUILD_MULTI_MODULE* option when building WAMR vmlib. Please ref to [Build WAMR core](./build_wamr.md) for a thoughtful guide.
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We need to enable _WAMR_BUILD_MULTI_MODULE_ option when building WAMR vmlib. Please ref to [Build WAMR core](./build_wamr.md) for a thoughtful guide.
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### code
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### code
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After all above preparation, we can call some functions from native code with APIs
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After all the preparation, we can call some functions from native code with APIs
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first, create two callbacks to load WASM module files into memory and unload them later
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First, create two callbacks to load WASM module files into memory and unload them later
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``` c
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```c
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static bool
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static bool
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module_reader_cb(const char *module_name, uint8 **p_buffer, uint32 *p_size)
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module_reader_cb(const char *module_name, uint8 **p_buffer, uint32 *p_size)
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{
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{
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@ -155,74 +150,12 @@ module_destroyer_cb(uint8 *buffer, uint32 size)
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}
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}
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```
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```
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second, create a large buffer and tell WAMR malloc any resource only from this buffer later
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Second, create a large buffer and tell WAMR malloc any resource only from this buffer later.
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``` c
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More details
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||||||
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```c
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static char sandbox_memory_space[10 * 1024 * 1024] = { 0 };
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static char sandbox_memory_space[10 * 1024 * 1024] = { 0 };
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```
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```
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third, put all together
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Third, put all together. Please refer to [main.c](../samples/multi_modules/src/main.c)
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``` c
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int main()
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{
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/* all malloc() only from the given buffer */
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init_args.mem_alloc_type = Alloc_With_Pool;
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init_args.mem_alloc_option.pool.heap_buf = sandbox_memory_space;
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init_args.mem_alloc_option.pool.heap_size = sizeof(sandbox_memory_space);
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/* initialize runtime environment */
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wasm_runtime_full_init(&init_args);
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|
|
||||||
/* set module reader and destroyer */
|
|
||||||
wasm_runtime_set_module_reader(module_reader_cb, module_destroyer_cb);
|
|
||||||
|
|
||||||
/* load WASM byte buffer from WASM bin file */
|
|
||||||
module_reader_cb("mC", &file_buf, &file_buf_size));
|
|
||||||
|
|
||||||
/* load mC and let WAMR load mA and mB */
|
|
||||||
module = wasm_runtime_load(file_buf, file_buf_size,
|
|
||||||
error_buf, sizeof(error_buf));
|
|
||||||
|
|
||||||
/* instantiate the module */
|
|
||||||
module_inst =
|
|
||||||
wasm_runtime_instantiate(module, stack_size,
|
|
||||||
heap_size, error_buf, sizeof(error_buf)));
|
|
||||||
|
|
||||||
|
|
||||||
printf("call \"C\", it will return 0xc:i32, ===> ");
|
|
||||||
wasm_application_execute_func(module_inst, "C", 0, &args[0]);
|
|
||||||
printf("call \"call_B\", it will return 0xb:i32, ===> ");
|
|
||||||
wasm_application_execute_func(module_inst, "call_B", 0, &args[0]);
|
|
||||||
printf("call \"call_A\", it will return 0xa:i32, ===>");
|
|
||||||
wasm_application_execute_func(module_inst, "call_A", 0, &args[0]);
|
|
||||||
|
|
||||||
/* call some functions of mB */
|
|
||||||
printf("call \"mB.B\", it will return 0xb:i32, ===>");
|
|
||||||
wasm_application_execute_func(module_inst, "$mB$B", 0, &args[0]);
|
|
||||||
printf("call \"mB.call_A\", it will return 0xa:i32, ===>");
|
|
||||||
wasm_application_execute_func(module_inst, "$mB$call_A", 0, &args[0]);
|
|
||||||
|
|
||||||
/* call some functions of mA */
|
|
||||||
printf("call \"mA.A\", it will return 0xa:i32, ===>");
|
|
||||||
wasm_application_execute_func(module_inst, "$mA$A", 0, &args[0]);
|
|
||||||
|
|
||||||
// ...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
> please refer to [main.c](../samples/multi_modules/src/main.c)
|
|
||||||
|
|
||||||
The output of the main.c will like:
|
|
||||||
|
|
||||||
``` shell
|
|
||||||
$ ./a.out
|
|
||||||
|
|
||||||
call "C", it will return 0xc:i32, ===> 0xc:i32
|
|
||||||
call "call_B", it will return 0xb:i32, ===> 0xb:i32
|
|
||||||
call "call_A", it will return 0xa:i32, ===>0xa:i32
|
|
||||||
call "mB.B", it will return 0xb:i32, ===>0xb:i32
|
|
||||||
call "mB.call_A", it will return 0xa:i32, ===>0xa:i32
|
|
||||||
call "mA.A", it will return 0xa:i32, ===>0xa:i32
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user