During debugging, the debug client may request to malloc a memory space
to evaluate the user expressions. If we malloc memory from the linear memory,
it may fail when the thread is in stop status. We preserve a buffer during
creating debug instance, and use a simple bump pointer allocator to serve lldb's
memory request.
- use platform independent data types in debug-engine library
- add os_socket APIs and provide windows and posix implementation
- avoid using platform related header files in non-platform layer
- use format specifiers macros for sprintf and sscanf
- change thread handle type from uint64 to korp_tid
- add lock when sending socket packet to avoid thread racing
- move the wait_cond from exec_env to debug_instance, so the debug thread can be waken up by any threads
- process more general query message from debugger
- refine debug instance create/destroy mechanism
- avoid creating debug instance during module instantiating
- avoid blocking execution thread during creating debug instance
- update related documents
Apply clang-format for core/iwasm/compilation and core/iwasm/libraries files.
Add wasm-c-api empty_imports sample to workflow test.
And enable triggering workflow when core/config.h changes.
- fix data race issue between debug control thread and main thread
- fix possible memory leaks in breakpoints list
- fix memory uninitialized issues
- remove unused data structures
- add more checks when handling packet and args
- fix mini-loader issues
- fix config_common.cmake fast interp prompt issue
Implement source debugging feature for classic interpreter and AOT:
- use `cmake -DWAMR_BUILD_DEBUG_INTERP=1` to enable interpreter debugging
- use `cmake -DWAMR_BUILD_DEBUG_AOT=1` to enable AOT debugging
See doc/source_debugging.md for more details.