- use platform independent data types in debug-engine library
- add os_socket APIs and provide windows and posix implementation
- avoid using platform related header files in non-platform layer
- use format specifiers macros for sprintf and sscanf
- change thread handle type from uint64 to korp_tid
- add lock when sending socket packet to avoid thread racing
Implement source debugging feature for classic interpreter and AOT:
- use `cmake -DWAMR_BUILD_DEBUG_INTERP=1` to enable interpreter debugging
- use `cmake -DWAMR_BUILD_DEBUG_AOT=1` to enable AOT debugging
See doc/source_debugging.md for more details.