wasm-micro-runtime/samples/littlevgl/vgl-native-ui-app/lv-drivers/indev/mouse.h
2019-05-17 17:15:25 +08:00

73 lines
1.2 KiB
C

/**
* @file mouse.h
*
*/
#ifndef MOUSE_H
#define MOUSE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
//#include "lv_drv_conf.h"
#else
#include "../../lv_drv_conf.h"
#endif
#if USE_MOUSE
#include <stdint.h>
#include <stdbool.h>
#include "lvgl/lv_hal/lv_hal_indev.h"
#ifndef MONITOR_SDL_INCLUDE_PATH
#define MONITOR_SDL_INCLUDE_PATH <SDL2/SDL.h>
#endif
#include MONITOR_SDL_INCLUDE_PATH
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize the mouse
*/
void mouse_init(void);
/**
* Get the current position and state of the mouse
* @param data store the mouse data here
* @return false: because the points are not buffered, so no more data to be read
*/
bool mouse_read(lv_indev_data_t * data);
/**
* It will be called from the main SDL thread
*/
void mouse_handler(SDL_Event *event);
/**********************
* MACROS
**********************/
#endif /* USE_MOUSE */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* MOUSE_H */