mirror of
https://github.com/bytecodealliance/wasm-micro-runtime.git
synced 2025-02-08 16:05:07 +00:00
126 lines
3.8 KiB
HTML
126 lines
3.8 KiB
HTML
<!--
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/* Copyright (C) 2019 Intel Corporation. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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*/
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-->
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<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no">
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<title>wasm-micro-runtime</title>
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<style type="text/css">
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html, body{overflow:hidden;margin:0;background:#000;}
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body{font-family:'Open Sans', 'Helvetica Neue', 'Hiragino Sans GB', 'LiHei Pro', Arial, sans-serif;color:#333;}
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#wrapper{position:absolute;left:0;width:320px;text-align:center;top:50%;left:50%;margin-left:-160px;margin-top:-160px;-webkit-user-select:none;-moz-user-select:none;user-select:none;}
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h1{font-family:'Montserrat', 'Helvetica Neue', Arial, sans-serif;font-weight:700;font-size:50px;letter-spacing:9px;text-transform:uppercase;color:#eee;margin:12px 0;left:4px;}
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h2{color:#999;font-weight:normal;font-size:20px;letter-spacing:.200em;margin-bottom:30px;left:3px;}
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h1, h2{position:relative;}
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p{font-size:14px;line-height:2em;margin:0;letter-spacing:2px;}
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canvas{position:absolute;top:0;left:0;z-index:0;width:100%;height:100%;pointer-events:none;}
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a{color:#999;text-decoration:none;transition:color .2s ease;}
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a:hover{color:#f33;}
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</style>
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</head>
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<body>
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<script type="text/javascript" src="./js/jquery.min.js"></script>
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<div id="wrapper">
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<h1>404</h1>
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<h2>Server Not Found</h2>
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<p><a href="https://github.com/intel/wasm-micro-runtime" target="_blank">Github</a></p>
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</div>
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<canvas width="1920" height="917"></canvas>
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<script type="text/javascript">
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document.addEventListener('touchmove', function (e) {
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e.preventDefault()
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})
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var c = document.getElementsByTagName('canvas')[0],
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x = c.getContext('2d'),
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pr = window.devicePixelRatio || 1,
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w = window.innerWidth,
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h = window.innerHeight,
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f = 90,
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q,
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m = Math,
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r = 0,
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u = m.PI*2,
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v = m.cos,
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z = m.random
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c.width = w*pr
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c.height = h*pr
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x.scale(pr, pr)
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x.globalAlpha = 0.6
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function i(){
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x.clearRect(0,0,w,h)
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q=[{x:0,y:h*.7+f},{x:0,y:h*.7-f}]
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while(q[1].x<w+f) d(q[0], q[1])
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}
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function d(i,j){
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x.beginPath()
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x.moveTo(i.x, i.y)
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x.lineTo(j.x, j.y)
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var k = j.x + (z()*2-0.25)*f,
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n = y(j.y)
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x.lineTo(k, n)
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x.closePath()
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r-=u/-50
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x.fillStyle = '#'+(v(r)*127+128<<16 | v(r+u/3)*127+128<<8 | v(r+u/3*2)*127+128).toString(16)
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x.fill()
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q[0] = q[1]
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q[1] = {x:k,y:n}
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}
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function y(p){
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var t = p + (z()*2-1.1)*f
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return (t>h||t<0) ? y(p) : t
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}
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document.onclick = i
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document.ontouchstart = i
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i()
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</script>
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<script type="text/javascript">
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var snow = function() {
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if(1==1) {
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$("body").append('<canvas id="christmasCanvas" style="top: 0px; left: 0px; z-index: 5000; position: fixed; pointer-events: none;"></canvas>');
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var b = document.getElementById("christmasCanvas"), a = b.getContext("2d"), d = window.innerWidth, c = window.innerHeight;
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b.width = d;
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b.height = c;
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for(var e = [], b = 0;b < 70;b++) {
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e.push({x:Math.random() * d, y:Math.random() * c, r:Math.random() * 4 + 1, d:Math.random() * 70})
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}
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var h = 0;
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window.intervral4Christmas = setInterval(function() {
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a.clearRect(0, 0, d, c);
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a.fillStyle = "rgba(255, 255, 255, 0.6)";
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a.shadowBlur = 5;
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a.shadowColor = "rgba(255, 255, 255, 0.9)";
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a.beginPath();
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for(var b = 0;b < 70;b++) {
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var f = e[b];
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a.moveTo(f.x, f.y);
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a.arc(f.x, f.y, f.r, 0, Math.PI * 2, !0)
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}
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a.fill();
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h += 0.01;
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for(b = 0;b < 70;b++) {
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if(f = e[b], f.y += Math.cos(h + f.d) + 1 + f.r / 2, f.x += Math.sin(h) * 2, f.x > d + 5 || f.x < -5 || f.y > c) {
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e[b] = b % 3 > 0 ? {x:Math.random() * d, y:-10, r:f.r, d:f.d} : Math.sin(h) > 0 ? {x:-5, y:Math.random() * c, r:f.r, d:f.d} : {x:d + 5, y:Math.random() * c, r:f.r, d:f.d}
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}
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}
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}, 70)
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}
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}
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snow();
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</script><canvas id="christmasCanvas" style="top: 0px; left: 0px; z-index: 5000; position: fixed; pointer-events: none;" width="1920" height="917"></canvas>
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</body></html>
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