wasm-micro-runtime/core/iwasm/lib/native-interface/gui_api.h
Weining 9aa9cbde77 Implement 2D graphic API (#87)
* Implement 2D graphic library based on LittlevGL

* Add lvgl license file
2019-08-01 16:57:54 +08:00

38 lines
1.1 KiB
C

/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GUI_API_H_
#define GUI_API_H_
#include "bh_platform.h"
#ifdef __cplusplus
extern "C" {
#endif
void wasm_obj_native_call(int32 func_id, uint32 argv_offset, uint32 argc);
void wasm_btn_native_call(int32 func_id, uint32 argv_offset, uint32 argc);
void wasm_label_native_call(int32 func_id, uint32 argv_offset, uint32 argc);
void wasm_cb_native_call(int32 func_id, uint32 argv_offset, uint32 argc);
void wasm_list_native_call(int32 func_id, uint32 argv_offset, uint32 argc);
#ifdef __cplusplus
}
#endif
#endif /* GUI_API_H_ */