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![]() Allow to wait for a new debugger connection once the previous one is disconnected: - when receiving a detach command - when the client socket is closed (for example, lldb process is killed) |
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.. | ||
debug_engine.c | ||
debug_engine.cmake | ||
debug_engine.h | ||
gdbserver.c | ||
gdbserver.h | ||
handler.c | ||
handler.h | ||
packets.c | ||
packets.h | ||
utils.c | ||
utils.h |