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![]() UWP apps do not have a console attached so any output to stdout/stderr is lost. Therefore, provide a default BH_VPRINTF in that case for debug builds which redirects output to the debugger. |
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.. | ||
platform_init.c | ||
platform_internal.h | ||
shared_platform.cmake | ||
win_atomic.cpp | ||
win_clock.c | ||
win_file.c | ||
win_malloc.c | ||
win_memmap.c | ||
win_socket.c | ||
win_thread.c | ||
win_time.c | ||
win_util.c | ||
win_util.h |