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![]() - use platform independent data types in debug-engine library - add os_socket APIs and provide windows and posix implementation - avoid using platform related header files in non-platform layer - use format specifiers macros for sprintf and sscanf - change thread handle type from uint64 to korp_tid - add lock when sending socket packet to avoid thread racing |
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.. | ||
debug_engine.c | ||
debug_engine.cmake | ||
debug_engine.h | ||
gdbserver.c | ||
gdbserver.h | ||
handler.c | ||
handler.h | ||
packets.c | ||
packets.h | ||
utils.c | ||
utils.h |