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Implement Go binding APIs of runtime, module and instance Add sample, build scripts and update the document Co-authored-by: venus-taibai <97893654+venus-taibai@users.noreply.github.com>
66 lines
1.0 KiB
C
66 lines
1.0 KiB
C
/*
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* Copyright (C) 2019 Intel Corporation. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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*/
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#include <stdio.h>
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#include <stdlib.h>
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unsigned
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fib2(unsigned n)
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{
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if (n < 2) {
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return 1;
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}
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return fib2(n - 2) + fib2(n - 1);
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}
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void
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test1(int32_t i32, int64_t i64, float f32, double f64)
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{
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printf("i32: %d, i64: %lld, f32: %f, f64: %f\n", i32, i64, f32, f64);
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}
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int64_t
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test2(int64_t x, int64_t y)
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{
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printf("%lld + %lld = %lld\n", x, y, x + y);
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return x + y;
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}
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double
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test3(float x, double y)
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{
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printf("%f * %f = %f\n", x, y, x * y);
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return x * y;
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}
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float
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test4(double x, int32_t y)
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{
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printf("%f / %d = %f\n", x, y, x / y);
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return x / y;
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}
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int
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main(int argc, char **argv)
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{
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char *buf;
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printf("Hello world!\n");
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buf = malloc(1024);
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if (!buf) {
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printf("malloc buf failed\n");
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return -1;
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}
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printf("buf ptr: %p\n", buf);
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snprintf(buf, 1024, "%s", "1234\n");
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printf("buf: %s", buf);
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free(buf);
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return 0;
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}
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