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- use platform independent data types in debug-engine library - add os_socket APIs and provide windows and posix implementation - avoid using platform related header files in non-platform layer - use format specifiers macros for sprintf and sscanf - change thread handle type from uint64 to korp_tid - add lock when sending socket packet to avoid thread racing |
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| aot | ||
| common | ||
| compilation | ||
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| interpreter | ||
| libraries | ||
| README.md | ||