wasm-micro-runtime/core/iwasm/libraries/debug-engine/gdbserver.c
TianlongLiang 3b4033aceb
Allow source debugger reconnection (#1667)
Allow to wait for a new debugger connection once the previous one
is disconnected:
- when receiving a detach command
- when the client socket is closed (for example, lldb process is killed)
2022-11-02 17:12:34 +08:00

331 lines
8.0 KiB
C

/*
* Copyright (C) 2021 Ant Group. All rights reserved.
* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
*/
#include "bh_platform.h"
#include "gdbserver.h"
#include "handler.h"
#include "packets.h"
#include "utils.h"
typedef void (*PacketHandler)(WASMGDBServer *server, char *payload);
struct packet_handler_elem {
char request;
PacketHandler handler;
};
#define DEL_HANDLER(r, h) [r] = { .request = r, .handler = h }
static const struct packet_handler_elem packet_handler_table[255] = {
DEL_HANDLER('Q', handle_general_set),
DEL_HANDLER('q', handle_general_query),
DEL_HANDLER('v', handle_v_packet),
DEL_HANDLER('?', handle_threadstop_request),
DEL_HANDLER('H', handle_set_current_thread),
DEL_HANDLER('p', handle_get_register),
DEL_HANDLER('j', handle_get_json_request),
DEL_HANDLER('m', handle_get_read_memory),
DEL_HANDLER('M', handle_get_write_memory),
DEL_HANDLER('x', handle_get_read_binary_memory),
DEL_HANDLER('Z', handle_add_break),
DEL_HANDLER('z', handle_remove_break),
DEL_HANDLER('c', handle_continue_request),
DEL_HANDLER('k', handle_kill_request),
DEL_HANDLER('_', handle____request),
DEL_HANDLER('D', handle_detach_request),
};
WASMGDBServer *
wasm_create_gdbserver(const char *host, int32 *port)
{
bh_socket_t listen_fd = (bh_socket_t)-1;
WASMGDBServer *server;
bh_assert(port);
if (!(server = wasm_runtime_malloc(sizeof(WASMGDBServer)))) {
LOG_ERROR("wasm gdb server error: failed to allocate memory");
return NULL;
}
memset(server, 0, sizeof(WASMGDBServer));
if (!(server->receive_ctx =
wasm_runtime_malloc(sizeof(rsp_recv_context_t)))) {
LOG_ERROR("wasm gdb server error: failed to allocate memory");
goto fail;
}
memset(server->receive_ctx, 0, sizeof(rsp_recv_context_t));
if (0 != os_socket_create(&listen_fd, true, true)) {
LOG_ERROR("wasm gdb server error: create socket failed");
goto fail;
}
if (0 != os_socket_bind(listen_fd, host, port)) {
LOG_ERROR("wasm gdb server error: socket bind failed");
goto fail;
}
LOG_WARNING("Debug server listening on %s:%" PRIu32 "\n", host, *port);
server->listen_fd = listen_fd;
return server;
fail:
if (listen_fd >= 0) {
os_socket_shutdown(listen_fd);
os_socket_close(listen_fd);
}
if (server->receive_ctx)
wasm_runtime_free(server->receive_ctx);
if (server)
wasm_runtime_free(server);
return NULL;
}
bool
wasm_gdbserver_listen(WASMGDBServer *server)
{
int32 ret;
ret = os_socket_listen(server->listen_fd, 1);
if (ret != 0) {
LOG_ERROR("wasm gdb server error: socket listen failed");
goto fail;
}
LOG_VERBOSE("listen for gdb client");
return true;
fail:
os_socket_shutdown(server->listen_fd);
os_socket_close(server->listen_fd);
return false;
}
bool
wasm_gdbserver_accept(WASMGDBServer *server)
{
bh_socket_t sockt_fd = (bh_socket_t)-1;
LOG_VERBOSE("waiting for gdb client to connect...");
os_socket_accept(server->listen_fd, &sockt_fd, NULL, NULL);
if (sockt_fd < 0) {
LOG_ERROR("wasm gdb server error: socket accept failed");
goto fail;
}
LOG_VERBOSE("accept gdb client");
server->socket_fd = sockt_fd;
server->noack = false;
return true;
fail:
os_socket_shutdown(server->listen_fd);
os_socket_close(server->listen_fd);
return false;
}
void
wasm_gdbserver_detach(WASMGDBServer *server)
{
if (server->socket_fd > 0) {
os_socket_shutdown(server->socket_fd);
os_socket_close(server->socket_fd);
}
}
void
wasm_close_gdbserver(WASMGDBServer *server)
{
if (server->receive_ctx) {
wasm_runtime_free(server->receive_ctx);
}
if (server->socket_fd > 0) {
os_socket_shutdown(server->socket_fd);
os_socket_close(server->socket_fd);
}
if (server->listen_fd > 0) {
os_socket_shutdown(server->listen_fd);
os_socket_close(server->listen_fd);
}
}
static inline void
handle_packet(WASMGDBServer *server, char request, char *payload)
{
if (packet_handler_table[(int)request].handler != NULL)
packet_handler_table[(int)request].handler(server, payload);
}
static void
process_packet(WASMGDBServer *server)
{
uint8 *inbuf = (uint8 *)server->receive_ctx->receive_buffer;
char request;
char *payload = NULL;
request = inbuf[0];
if (request == '\0') {
LOG_VERBOSE("ignore empty request");
return;
}
payload = (char *)&inbuf[1];
LOG_VERBOSE("receive request:%c %s\n", request, payload);
handle_packet(server, request, payload);
}
static inline void
push_byte(rsp_recv_context_t *ctx, unsigned char ch, bool checksum)
{
if (ctx->receive_index >= sizeof(ctx->receive_buffer)) {
LOG_ERROR("RSP message buffer overflow");
bh_assert(false);
return;
}
ctx->receive_buffer[ctx->receive_index++] = ch;
if (checksum) {
ctx->check_sum += ch;
}
}
/**
* The packet layout is:
* 1. Normal packet:
* '$' + payload + '#' + checksum(2bytes)
* ^
* packetend
* 2. Interrupt:
* 0x03
*/
/* return:
* 0: incomplete message received
* 1: complete message received
* 2: interrupt message received
*/
static int
on_rsp_byte_arrive(unsigned char ch, rsp_recv_context_t *ctx)
{
if (ctx->phase == Phase_Idle) {
ctx->receive_index = 0;
ctx->check_sum = 0;
if (ch == 0x03) {
LOG_VERBOSE("Receive interrupt package");
return 2;
}
else if (ch == '$') {
ctx->phase = Phase_Payload;
}
return 0;
}
else if (ctx->phase == Phase_Payload) {
if (ch == '#') {
ctx->phase = Phase_Checksum;
push_byte(ctx, ch, false);
}
else {
push_byte(ctx, ch, true);
}
return 0;
}
else if (ctx->phase == Phase_Checksum) {
ctx->size_in_phase++;
push_byte(ctx, ch, false);
if (ctx->size_in_phase == 2) {
ctx->size_in_phase = 0;
bh_assert(ctx->receive_index >= 3);
if ((hex(ctx->receive_buffer[ctx->receive_index - 2]) << 4
| hex(ctx->receive_buffer[ctx->receive_index - 1]))
!= ctx->check_sum) {
LOG_WARNING("RSP package checksum error, ignore it");
ctx->phase = Phase_Idle;
return 0;
}
else {
/* Change # to \0 */
ctx->receive_buffer[ctx->receive_index - 3] = '\0';
ctx->phase = Phase_Idle;
return 1;
}
}
return 0;
}
/* Should never reach here */
bh_assert(false);
return 0;
}
bool
wasm_gdbserver_handle_packet(WASMGDBServer *server)
{
int32 n;
char buf[1024];
if (os_socket_settimeout(server->socket_fd, 1000) != 0) {
LOG_ERROR("Set socket recv timeout failed");
return false;
}
n = os_socket_recv(server->socket_fd, buf, sizeof(buf));
if (n == 0) {
handle_detach_request(server, NULL);
LOG_VERBOSE("Debugger disconnected, waiting for debugger reconnection");
return true;
}
else if (n < 0) {
#if defined(BH_PLATFORM_WINDOWS)
if (WSAGetLastError() == WSAETIMEDOUT)
#else
if (errno == EAGAIN || errno == EWOULDBLOCK)
#endif
{
/* No bytes arrived */
return true;
}
else {
LOG_ERROR("Socket receive error");
return false;
}
}
else {
int32 i, ret;
for (i = 0; i < n; i++) {
ret = on_rsp_byte_arrive(buf[i], server->receive_ctx);
if (ret == 1) {
if (!server->noack)
write_data_raw(server, (uint8 *)"+", 1);
process_packet(server);
}
else if (ret == 2) {
handle_interrupt(server);
}
}
}
return true;
}