welsonjs/WelsonJS.Toolkit/WelsonJS.Launcher/WebSocketManager.cs
2025-08-14 03:35:12 +09:00

206 lines
7.3 KiB
C#

// WebSocketManager.cs
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2025 Catswords OSS and WelsonJS Contributors
// https://github.com/gnh1201/welsonjs
//
using System;
using System.Buffers;
using System.Collections.Concurrent;
using System.IO;
using System.Net.WebSockets;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace WelsonJS.Launcher
{
public class WebSocketManager
{
private class Entry
{
public ClientWebSocket Socket;
public string Host;
public int Port;
public string Path;
// Ensures that send/receive is serialized per socket
public readonly SemaphoreSlim IoLock = new SemaphoreSlim(1, 1);
}
private readonly ConcurrentDictionary<string, Entry> _pool = new ConcurrentDictionary<string, Entry>();
// Create a unique cache key using MD5 hash
private string MakeKey(string host, int port, string path)
{
string raw = host + ":" + port + "/" + path;
using (var md5 = MD5.Create())
{
byte[] hash = md5.ComputeHash(Encoding.UTF8.GetBytes(raw));
return BitConverter.ToString(hash).Replace("-", "").ToLower();
}
}
// Get an existing open WebSocket entry or create a new one
private async Task<Entry> GetOrCreateAsync(string host, int port, string path)
{
string key = MakeKey(host, port, path);
if (_pool.TryGetValue(key, out var entry))
{
var sock = entry.Socket;
if (sock != null && sock.State == WebSocketState.Open)
return entry;
Remove(host, port, path);
}
var newSock = new ClientWebSocket();
// Build the WebSocket URI safely
var ub = new UriBuilder
{
Scheme = "ws",
Host = host,
Port = port,
Path = string.IsNullOrEmpty(path) ? "/" : (path.StartsWith("/") ? path : "/" + path)
};
try
{
await newSock.ConnectAsync(ub.Uri, CancellationToken.None);
var newEntry = new Entry
{
Socket = newSock,
Host = host,
Port = port,
Path = path
};
_pool[key] = newEntry;
return newEntry;
}
catch (Exception ex)
{
newSock.Dispose();
Remove(host, port, path);
throw new WebSocketException("WebSocket connection failed", ex);
}
}
// Remove a socket from the pool and dispose it
public void Remove(string host, int port, string path)
{
string key = MakeKey(host, port, path);
if (_pool.TryRemove(key, out var entry))
{
try
{
entry.Socket?.Abort();
entry.Socket?.Dispose();
}
catch { /* Ignore dispose exceptions */ }
finally
{
try { entry.IoLock?.Dispose(); } catch { }
}
}
}
// Send a message and receive a response, with automatic retry on first failure
public async Task<string> SendAndReceiveAsync(string host, int port, string path, string message, int timeoutSec, int maxMessageBytes = 8 * 1024 * 1024)
{
var cts = timeoutSec > 0
? new CancellationTokenSource(TimeSpan.FromSeconds(timeoutSec))
: new CancellationTokenSource();
byte[] buf = Encoding.UTF8.GetBytes(message);
for (int attempt = 0; attempt < 2; attempt++)
{
try
{
return await TrySendAndReceiveAsync(host, port, path, buf, cts.Token, maxMessageBytes);
}
catch
{
Remove(host, port, path);
if (attempt == 1) throw;
}
}
throw new InvalidOperationException("Unreachable");
}
// Actual send/receive logic with full-frame accumulation until EndOfMessage
private async Task<string> TrySendAndReceiveAsync(string host, int port, string path, byte[] sendBuf, CancellationToken token, int maxMessageBytes)
{
try
{
var entry = await GetOrCreateAsync(host, port, path);
var sock = entry.Socket;
if (sock.State != WebSocketState.Open)
throw new WebSocketException("WebSocket is not in an open state");
await entry.IoLock.WaitAsync(token);
try
{
// Send message (single-frame; can be split if needed)
await sock.SendAsync(new ArraySegment<byte>(sendBuf), WebSocketMessageType.Text, true, token);
// Receive message until EndOfMessage is reached
var buffer = ArrayPool<byte>.Shared.Rent(8192);
try
{
using (var ms = new MemoryStream())
{
while (true)
{
var res = await sock.ReceiveAsync(new ArraySegment<byte>(buffer), token);
if (res.MessageType == WebSocketMessageType.Close)
{
// Server requested closure
try { await sock.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing as requested by server", token); } catch { }
throw new WebSocketException($"WebSocket closed by server: {sock.CloseStatus} {sock.CloseStatusDescription}");
}
if (res.Count > 0)
{
ms.Write(buffer, 0, res.Count);
if (ms.Length > maxMessageBytes)
throw new InvalidOperationException($"Received message exceeds limit ({maxMessageBytes} bytes).");
}
if (res.EndOfMessage)
break;
}
// Convert UTF-8 encoded text message to string
return Encoding.UTF8.GetString(ms.ToArray());
}
}
finally
{
ArrayPool<byte>.Shared.Return(buffer);
}
}
finally
{
entry.IoLock.Release();
}
}
catch (WebSocketException ex)
{
throw new InvalidOperationException("WebSocket communication error", ex);
}
catch (OperationCanceledException)
{
throw new TimeoutException("WebSocket operation timed out");
}
}
}
}