diff --git a/.pr_agent_accepted_suggestions.md b/.pr_agent_accepted_suggestions.md
index 1cccb42..e88e1b1 100644
--- a/.pr_agent_accepted_suggestions.md
+++ b/.pr_agent_accepted_suggestions.md
@@ -1,3 +1,145 @@
+
+
+
+
+[possible issue] Handle empty/invalid inputs safely
+
+___
+
+✅ Handle empty/invalid inputs safely
+
+**Guard against empty coords after validation; current code will use Math.min/max on empty arrays, yielding Infinity/-Infinity and NaN density. Return false if no valid cells remain. Also coerce minDensity to a number and clamp between 0 and 1 to avoid unexpected truthy strings.**
+
+[lib/extramath.js [73-106]](https://github.com/gnh1201/welsonjs/pull/320/files#diff-d76f6c7464ea00689b45d5f11872891148869f73e11c497d62d14602ea486bbdR73-R106)
+
+```diff
+ function clusteredCellsDensity(numbers, size, minDensity) {
+- if (!numbers || !numbers.length) return false;
+- if (typeof size !== 'number' || size <= 0) size = 4; // default grid size = 4
+- if (typeof minDensity === 'undefined') minDensity = 0.6;
++ if (!Array.isArray(numbers) || numbers.length === 0) return false;
++ if (typeof size !== 'number' || size <= 0) size = 4;
++ if (typeof minDensity !== 'number' || isNaN(minDensity)) minDensity = 0.6;
++ if (minDensity < 0) minDensity = 0;
++ if (minDensity > 1) minDensity = 1;
+
+- var maxIndex = size * size; // because it's 1-based (1..size*size)
++ var maxIndex = size * size;
+
+- // 1. Convert cell number → (x,y) coordinates with 1-based check
+ var coords = [];
+ for (var i = 0; i < numbers.length; i++) {
+- var n = numbers[i];
+- // must be within 1..maxIndex
+- if (typeof n !== 'number' || n < 1 || n > maxIndex) {
+- return false; // invalid index -> immediately return false
+- }
+- var idx = n - 1; // shift to 0-based
++ var n = numbers[i];
++ if (typeof n !== 'number' || !isFinite(n) || n % 1 !== 0 || n < 1 || n > maxIndex) {
++ return false;
++ }
++ var idx = n - 1;
+ coords.push({ x: idx % size, y: Math.floor(idx / size) });
+ }
++
++ if (coords.length === 0) return false;
+
+ var xs = coords.map(function (c) { return c.x; });
+ var ys = coords.map(function (c) { return c.y; });
+
+- // 2. Compute bounding box of selected cells
+ var minX = Math.min.apply(Math, xs), maxX = Math.max.apply(Math, xs);
+ var minY = Math.min.apply(Math, ys), maxY = Math.max.apply(Math, ys);
+
+- // 3. Compute area and density
+- var w = maxX - minX + 1;
+- var h = maxY - minY + 1;
++ var w = (maxX - minX + 1);
++ var h = (maxY - minY + 1);
+ var boxArea = w * h;
++ if (!isFinite(boxArea) || boxArea <= 0) return false;
+
+ var density = coords.length / boxArea;
+ return density >= minDensity;
+ }
+```
+
+
+
+
+
+Suggestion importance[1-10]: 8
+
+__
+
+Why: The suggestion correctly points out that if all numbers in the input array are invalid, `coords` will be empty, causing `Math.min`/`max` to return `Infinity`, leading to a `NaN` density.
+
+___
+
+
+
+
+
+[general] Validate tile position inputs
+
+___
+
+✅ Validate tile position inputs
+
+**Add input validation to prevent NaN/Infinity when tiles is zero/negative or index is out of range. Clamp col/row to non-negative and return null for invalid arguments to avoid propagating bad coordinates.**
+
+[lib/extramath.js [108-119]](https://github.com/gnh1201/welsonjs/pull/320/files#diff-d76f6c7464ea00689b45d5f11872891148869f73e11c497d62d14602ea486bbdR108-R119)
+
+```diff
+-function estimateTileStartPosition(index, tiles, spreadSize, gap) {
++function estimateTileStartPosition(index, tiles, spreadSize, gap) {
++ if (typeof tiles !== 'number' || tiles <= 0) return null;
++ if (typeof spreadSize !== 'number' || !isFinite(spreadSize)) return null;
++ if (typeof gap !== 'number' || !isFinite(gap) || gap < 0) gap = 0;
++ if (typeof index !== 'number' || !isFinite(index) || index % 1 !== 0 || index < 1) return null;
++
++ var totalSlots = tiles * tiles;
++ if (index > totalSlots) return null;
++
+ var tileSize = (spreadSize - gap * (tiles - 1)) / tiles;
++ if (!isFinite(tileSize)) return null;
+
+ var i = index - 1;
+ var col = i % tiles;
+ var row = Math.floor(i / tiles);
+-
+- return {
+- x: col * (tileSize + gap),
+- y: row * (tileSize + gap)
++
++ return {
++ x: Math.max(0, col) * (tileSize + gap),
++ y: Math.max(0, row) * (tileSize + gap)
+ };
+ }
+```
+
+
+
+
+
+Suggestion importance[1-10]: 8
+
+__
+
+Why: The suggestion correctly identifies that if `tiles` is zero, a division by zero will occur, resulting in `NaN`/`Infinity` values, and proposes adding necessary input validation.
+
+___
+
+
+
+___
+
+
+
@@ -165,6 +307,8 @@ ___
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+
PR 248 (2025-05-10)
@@ -741,6 +899,8 @@ ___
+
+
@@ -836,6 +996,8 @@ ___
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+
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