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5edd85d055
The original file was confusing as it contains both of interpreter and aot debugging information intermixed.
116 lines
4.8 KiB
Markdown
116 lines
4.8 KiB
Markdown
# WAMR source debugging (interpreter)
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References:
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- [Blog: WAMR source debugging basic](https://bytecodealliance.github.io/wamr.dev/blog/wamr-source-debugging-basic/)
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- [Blog: Debugging wasm with VSCode](https://bytecodealliance.github.io/wamr.dev/blog/debugging-wasm-with-vscode/)
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WAMR supports source level debugging based on DWARF (normally used in C/C++/Rust), source map (normally used in AssemblyScript) is not supported.
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**The lldb's ability to debug wasm application is based on the patch [Add class WasmProcess for WebAssembly debugging](https://reviews.llvm.org/D78801). Thanks very much to the author @paolosev for such a great work!**
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## Debugging with interpreter
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1. Install dependent libraries
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``` bash
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apt update && apt install cmake make g++ libxml2-dev -y
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```
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2. Build iwasm with source debugging feature
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``` bash
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cd ${WAMR_ROOT}/product-mini/platforms/linux
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mkdir build && cd build
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cmake .. -DWAMR_BUILD_DEBUG_INTERP=1
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make
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```
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> Note: On MacOS M1 environment, pass the additional `-DWAMR_DISABLE_HW_BOUND_CHECK=1` cmake configuration.
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3. Execute iwasm with debug engine enabled
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``` bash
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iwasm -g=127.0.0.1:1234 test.wasm
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# Use port = 0 to allow a random assigned debug port
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```
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4. Build customized lldb
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``` bash
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git clone --branch release/13.x --depth=1 https://github.com/llvm/llvm-project
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cd llvm-project
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git apply ${WAMR_ROOT}/build-scripts/lldb_wasm.patch
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mkdir build-lldb
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cmake -S ./llvm -B build-lldb \
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-G Ninja \
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-DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_PROJECTS="clang;lldb" \
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-DLLVM_TARGETS_TO_BUILD:STRING="X86;WebAssembly" \
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-DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DLLVM_BUILD_BENCHMARKS:BOOL=OFF \
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-DLLVM_BUILD_DOCS:BOOL=OFF -DLLVM_BUILD_EXAMPLES:BOOL=OFF \
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-DLLVM_BUILD_LLVM_DYLIB:BOOL=OFF -DLLVM_BUILD_TESTS:BOOL=OFF \
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-DLLVM_ENABLE_BINDINGS:BOOL=OFF -DLLVM_INCLUDE_BENCHMARKS:BOOL=OFF \
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-DLLVM_INCLUDE_DOCS:BOOL=OFF -DLLVM_INCLUDE_EXAMPLES:BOOL=OFF \
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-DLLVM_INCLUDE_TESTS:BOOL=OFF -DLLVM_ENABLE_LIBXML2:BOOL=ON
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cmake --build build-lldb --target lldb --parallel $(nproc)
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# The lldb is generated under build-lldb/bin/lldb
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```
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> Note: If using `CommandLineTools` on MacOS, make sure only one SDK is present in `/Library/Developer/CommandLineTools/SDKs`.
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> You can download pre-built `wamr-lldb` binaries from [here](https://github.com/bytecodealliance/wasm-micro-runtime/releases).
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5. Launch customized lldb and connect to iwasm
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``` bash
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lldb
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(lldb) process connect -p wasm connect://127.0.0.1:1234
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```
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Then you can use lldb commands to debug your applications. Please refer to [lldb document](https://lldb.llvm.org/use/tutorial.html) for command usage.
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## Enable debugging in embedders (for interpreter)
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There are three steps to enable debugging in embedders
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1. Set the debug parameters when initializing the runtime environment:
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``` c
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RuntimeInitArgs init_args;
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memset(&init_args, 0, sizeof(RuntimeInitArgs));
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/* ... */
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strcpy(init_args.ip_addr, "127.0.0.1");
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init_args.instance_port = 1234;
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/*
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* Or set port to 0 to use a port assigned by os
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* init_args.instance_port = 0;
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*/
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if (!wasm_runtime_full_init(&init_args)) {
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return false;
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}
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```
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2. Use `wasm_runtime_start_debug_instance` to create the debug instance:
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``` c
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/*
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initialization, loading and instantiating
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...
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*/
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exec_env = wasm_runtime_create_exec_env(module_inst, stack_size);
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uint32_t debug_port = wasm_runtime_start_debug_instance(exec_env);
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```
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3. Enable source debugging features during building
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You can use `-DWAMR_BUILD_DEBUG_INTERP=1` during cmake configuration
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Or you can set it directly in `cmake` files:
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``` cmake
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set (WAMR_BUILD_DEBUG_INTERP 1)
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```
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### Attentions
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- Debugging `multi-thread wasm module` is not supported, if your wasm module use pthread APIs (see [pthread_library.md](./pthread_library.md)), or the embedder use `wasm_runtime_spawn_thread` to create new wasm threads, then there may be **unexpected behaviour** during debugging.
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> Note: This attention is about "wasm thread" rather than native threads. Executing wasm functions in several different native threads will **not** affect the normal behaviour of debugging feature.
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- When using source debugging features, **don't** create multiple `wasm_instance` from the same `wasm_module`, because the debugger may change the bytecode (set/unset breakpoints) of the `wasm_module`. If you do need several instance from the same bytecode, you need to copy the bytecode to a new butter, then load a new `wasm_module`, and then instantiate the new wasm module to get the new instance.
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- If you are running `lldb` on non-linux platforms, please use `platform select remote-linux` command in lldb before connecting to the runtime:
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```
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(lldb) platform select remote-linux
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(lldb) process connect -p wasm connect://127.0.0.1:1234
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```
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