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* Implement memory profiler, optimize memory usage, modify code indent * Implement memory.grow and limit heap space base offset to 1G; modify iwasm build type to Release and 64 bit by default * Add a new extension library: connection * Fix bug of reading magic number and version in big endian platform * Re-org platform APIs: move most platform APIs from iwasm to shared-lib * Enhance wasm loader to fix some security issues * Fix issue about illegal load of EXC_RETURN into PC on stm32 board * Updates that let a restricted version of the interpreter run in SGX * Enable native/app address validation and conversion for wasm app * Remove wasm_application_exectue_* APIs from wasm_export.h which makes confused * Refine binary size and fix several minor issues Optimize interpreter LOAD/STORE opcodes to decrease the binary size Fix issues when using iwasm library: _bh_log undefined, bh_memory.h not found Remove unused _stdin/_stdout/_stderr global variables resolve in libc wrapper Add macros of global heap size, stack size, heap size for Zephyr main.c Clear compile warning of wasm_application.c * Add more strict security checks for libc wrapper API's * Use one libc wrapper copy for sgx and other platforms; remove bh_printf macro for other platform header files * Enhance security of libc strcpy/sprintf wrapper function * Fix issue of call native for x86_64/arm/mips, add module inst parameter for native wrapper functions * Remove get_module_inst() and fix issue of call native * Refine wgl lib: remove module_inst parameter from widget functions; move function index check to runtime instantiate * Refine interpreter call native process, refine memory boudary check * Fix issues of invokeNative function of arm/mips/general version * Add a switch to build simple sample without gui support * Add BUILD_TARGET setting in makefile to replace cpu compiler flags in source code * Re-org shared lib header files, remove unused info; fix compile issues of vxworks * Add build target general * Remove unused files * Update license header * test push * Restore file * Sync up with internal/feature * Sync up with internal/feature * Rename build_wamr_app to build_wasm_app * Fix small issues of README * Enhance malformed wasm file checking Fix issue of print hex int and implement utf8 string check Fix wasi file read/write right issue Fix minor issue of build wasm app doc * Sync up with internal/feature * Sync up with internal/feature: fix interpreter arm issue, fix read leb issue * Sync up with internal/feature * Fix bug of config.h and rename wasi config.h to ssp_config.h * Sync up with internal/feature * Import wamr aot * update document * update document * Update document, disable WASI in 32bit * update document * remove files * update document * Update document * update document * update document * update samples * Sync up with internal repo
351 lines
9.4 KiB
Markdown
351 lines
9.4 KiB
Markdown
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WAMR application framework
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========================
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## Application system callbacks
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The `on_init` and `on_destroy` functions are wamr application system callbacks which must be implemented in the wasm application if you want to use the APP framework.
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``` C
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void on_init()
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{
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/*
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Your init functions here, for example:
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* platform initialization
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* timer registration
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* service / event registration
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* ......
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*/
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}
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void on_destroy()
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{
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/*
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your destroy functions here
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*/
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}
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```
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## Base App library
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The base library of application framework supports the essential API for WASM applications, such as inter-app communication, timers, etc. Other application framework components rely on the base library.
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When building the WAMR SDK, once application framework is enabled, the base library will automatically enabled.
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### Timer
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The *timer* API's can be used to create some `soft timers` with single-shot mode or periodic mode. Here is a reference of how to use timer API's to execute a function every one second.
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``` C
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/* User global variable */
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static int num = 0;
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/* Timer callback */
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void timer1_update(user_timer_t timer)
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{
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printf("Timer update %d\n", num++);
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}
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void on_init()
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{
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user_timer_t timer;
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/* set up a timer */
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timer = api_timer_create(1000, true, false, timer1_update);
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api_timer_restart(timer, 1000);
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}
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void on_destroy()
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{
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}
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```
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### Micro-service model (request/response)
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The microservice model is also known as request and response model. One WASM application acts as the server which provides a specific service. Other WASM applications or host/cloud applications request that service and get the response.
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<center><img src="./pics/request.PNG" width="60%" height="60%"></center>
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Below is the reference implementation of the server application. It provides room temperature measurement service.
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``` C
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void on_init()
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{
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api_register_resource_handler("/room_temp", room_temp_handler);
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}
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void on_destroy()
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{
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}
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void room_temp_handler(request_t *request)
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{
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response_t response[1];
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attr_container_t *payload;
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payload = attr_container_create("room_temp payload");
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if (payload == NULL)
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return;
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attr_container_set_string(&payload, "temp unit", "centigrade");
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attr_container_set_int(&payload, "value", 26);
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make_response_for_request(request, response);
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set_response(response,
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CONTENT_2_05,
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FMT_ATTR_CONTAINER,
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payload,
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attr_container_get_serialize_length(payload));
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api_response_send(response);
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attr_container_destroy(payload);
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}
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```
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### Pub/sub model
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One WASM application acts as the event publisher. It publishes events to notify WASM applications or host/cloud applications which subscribe to the events.
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<center><img src="./pics/sub.PNG" width="60%" height="60%"></center>
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Below is the reference implementation of the pub application. It utilizes a timer to repeatedly publish an overheat alert event to the subscriber applications. Then the subscriber applications receive the events immediately.
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``` C
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/* Timer callback */
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void timer_update(user_timer_t timer
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{
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attr_container_t *event;
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event = attr_container_create("event");
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attr_container_set_string(&event,
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"warning",
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"temperature is over high");
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api_publish_event("alert/overheat",
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FMT_ATTR_CONTAINER,
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event,
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attr_container_get_serialize_length(event));
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attr_container_destroy(event);
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}
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void on_init()
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{
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user_timer_t timer;
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timer = api_timer_create(1000, true, true, timer_update);
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}
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void on_destroy()
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{
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}
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```
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Below is the reference implementation of the sub application.
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``` C
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void overheat_handler(request_t *event)
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{
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printf("Event: %s\n", event->url);
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if (event->payload != NULL && event->fmt == FMT_ATTR_CONTAINER)
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attr_container_dump((attr_container_t *) event->payload);
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}
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void on_init(
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{
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api_subscribe_event ("alert/overheat", overheat_handler);
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}
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void on_destroy()
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{
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}
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```
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**Note:** You can also subscribe this event from host side by using host tool. Please refer `samples/simple` project for detail usage.
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## Sensor API
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The API set is defined in the header file ```core/app-framework/sensor/app/wa-inc/sensor.h```.
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Here is a reference of how to use sensor API's:
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``` C
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static sensor_t sensor = NULL;
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/* Sensor event callback*/
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void sensor_event_handler(sensor_t sensor, attr_container_t *event,
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void *user_data)
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{
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printf("### app get sensor event\n");
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attr_container_dump(event);
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}
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void on_init()
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{
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char *user_data;
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attr_container_t *config;
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printf("### app on_init 1\n");
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/* open a sensor */
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user_data = malloc(100);
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printf("### app on_init 2\n");
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sensor = sensor_open("sensor_test", 0, sensor_event_handler, user_data);
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printf("### app on_init 3\n");
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/* config the sensor */
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sensor_config(sensor, 1000, 0, 0);
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printf("### app on_init 4\n");
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}
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void on_destroy()
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{
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if (NULL != sensor) {
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sensor_config(sensor, 0, 0, 0);
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}
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}
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```
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## Connection API:
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The API set is defined in the header file `core/app-framework/connection/app/wa-inc/connection.h`
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Here is a reference of how to use connection API's:
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``` C
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/* User global variable */
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static int num = 0;
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static user_timer_t g_timer;
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static connection_t *g_conn = NULL;
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void on_data1(connection_t *conn,
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conn_event_type_t type,
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const char *data,
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uint32 len,
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void *user_data)
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{
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if (type == CONN_EVENT_TYPE_DATA) {
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char message[64] = {0};
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memcpy(message, data, len);
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printf("Client got a message from server -> %s\n", message);
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} else if (type == CONN_EVENT_TYPE_DISCONNECT) {
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printf("connection is close by server!\n");
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} else {
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printf("error: got unknown event type!!!\n");
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}
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}
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/* Timer callback */
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void timer1_update(user_timer_t timer)
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{
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char message[64] = {0};
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/* Reply to server */
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snprintf(message, sizeof(message), "Hello %d", num++);
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api_send_on_connection(g_conn, message, strlen(message));
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}
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void my_close_handler(request_t * request)
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{
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response_t response[1];
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if (g_conn != NULL) {
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api_timer_cancel(g_timer);
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api_close_connection(g_conn);
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}
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make_response_for_request(request, response);
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set_response(response, DELETED_2_02, 0, NULL, 0);
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api_response_send(response);
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}
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void on_init()
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{
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user_timer_t timer;
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attr_container_t *args;
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char *str = "this is client!";
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api_register_resource_handler("/close", my_close_handler);
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args = attr_container_create("");
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attr_container_set_string(&args, "address", "127.0.0.1");
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attr_container_set_uint16(&args, "port", 7777);
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g_conn = api_open_connection("TCP", args, on_data1, NULL);
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if (g_conn == NULL) {
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printf("connect to server fail!\n");
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return;
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}
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printf("connect to server success! handle: %p\n", g_conn);
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/* set up a timer */
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timer = api_timer_create(1000, true, false, timer1_update);
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api_timer_restart(timer, 1000);
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}
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void on_destroy()
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{
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}
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```
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## GUI API
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The API's is listed in header file ```core/app-framework/wgl/app/wa-inc/wgl.h``` which is implemented based on open soure 2D graphic library [LittlevGL](https://docs.littlevgl.com/en/html/index.html).
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``` C
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static void btn_event_cb(wgl_obj_t btn, wgl_event_t event);
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uint32_t count = 0;
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char count_str[11] = { 0 };
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wgl_obj_t hello_world_label;
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wgl_obj_t count_label;
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wgl_obj_t btn1;
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wgl_obj_t label_count1;
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int label_count1_value = 0;
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char label_count1_str[11] = { 0 };
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void timer1_update(user_timer_t timer1)
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{
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if ((count % 100) == 0) {
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snprintf(count_str, sizeof(count_str), "%d", count / 100);
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wgl_label_set_text(count_label, count_str);
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}
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++count;
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}
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void on_init()
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{
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hello_world_label = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
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wgl_label_set_text(hello_world_label, "Hello world!");
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wgl_obj_align(hello_world_label, (wgl_obj_t)NULL, WGL_ALIGN_IN_TOP_LEFT, 0, 0);
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count_label = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
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wgl_obj_align(count_label, (wgl_obj_t)NULL, WGL_ALIGN_IN_TOP_MID, 0, 0);
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btn1 = wgl_btn_create((wgl_obj_t)NULL, (wgl_obj_t)NULL); /*Create a button on the currently loaded screen*/
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wgl_obj_set_event_cb(btn1, btn_event_cb); /*Set function to be called when the button is released*/
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wgl_obj_align(btn1, (wgl_obj_t)NULL, WGL_ALIGN_CENTER, 0, 0); /*Align below the label*/
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/*Create a label on the button*/
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wgl_obj_t btn_label = wgl_label_create(btn1, (wgl_obj_t)NULL);
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wgl_label_set_text(btn_label, "Click ++");
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label_count1 = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
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wgl_label_set_text(label_count1, "0");
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wgl_obj_align(label_count1, (wgl_obj_t)NULL, WGL_ALIGN_IN_BOTTOM_MID, 0, 0);
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/* set up a timer */
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user_timer_t timer;
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timer = api_timer_create(10, true, false, timer1_update);
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if (timer)
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api_timer_restart(timer, 10);
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else
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printf("Fail to create timer.\n");
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}
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static void btn_event_cb(wgl_obj_t btn, wgl_event_t event)
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{
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if(event == WGL_EVENT_RELEASED) {
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label_count1_value++;
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snprintf(label_count1_str, sizeof(label_count1_str),
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"%d", label_count1_value);
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wgl_label_set_text(label_count1, label_count1_str);
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}
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}
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```
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Currently supported widgets include button, label, list and check box and more wigdet would be provided in future. |